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Mafia / Re: Mostly Vanilla Mafia 2 / Game Over - Agent Eats Hot Dogs While Writing Report
« on: February 02, 2021, 04:53:13 am »Spoiler: Role PM (click to show/hide)
Secretdorf:
"No, and that's final." 4maskwolf definitively puts your application to join the mafia into the shredder. You just stare, and stammer.
You've wanted all your life to be a crazed killer, and now you're being turned down?
Sure, you're a bit of a nerd, but t-that shouldn't change anything! This is discrimination!
So that night you don your best Mew Mew Kissy Cutie cosplay as a disguise and wallop 4maskwolf with a spare golf club. You steal a handful of papers from his hands and flee the scene. You're... pretty sure he's not dead, but if he is, no biggy.
Looking over the papers, you have a brilliant realization. Why did you think you needed the mafia to be a crazed killer? You can be a crazed killer bY yOuR fUcKiNg sELf!!! The papers hold some details on a mission. Exterminating a bunch of 'Fallacy cultists', whatever those are. Yeah, you can do that. You'll do it even better than the mafia. You'll kill the mafia and the civilian townsfolk. You'll be the best bloody serial killer there ever fucking was!! You decide you'll win this game once every other player of it is dead. Whether you're dead or alive afterwards doesn't matter one bit.
And you'll use their blood to anoint yourself and bring down Jashin-sama's heavenly toxins!
The next night, you disguise yourself as a policeman, pack your poison making kit (the only missing ingredient is blood, specifically mafia blood) and drive down to the location listed in the papers...QuoteAlchemist Cop (serial killer)
(Night) Inspect [target]: You learn whether your target is not useful for your alchemy (town), nearly useful for your alchemy (other), or very useful for your alchemy (mafia). Additionally, you learn whether or not they have an FBI Agent type role.
(Auto) Blood Alchemy: After mafia-aligned players die, you use their blood in secret rituals to gain new capabilities. After one mafia-aligned player has died, you gain Blood Vest. After two mafia-aligned players have died, you gain Poison. If three mafia-aligned players die, you gain Smog.Quote from: Extra Information(1-Shot, Auto) Blood Vest: You survive one standard kill action automatically.
(Night) Poison [target]: Your target is poisoned, and will die at the end of the following Day (after the lynch). A poisoned player is informed that they are poisoned.
(Auto) Smog: If you do not use Poison during a given Night, you automatically use it on a random player who visits you during that Night, without visiting them.
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. I made a mistake reading my role PM, but FOU pointed it out. I win on D5. Feel free to inspect me if you think I am mafia or SK. I had mistaken it with ability that I became immune to day or night kills after D4. So inspect me right? Or I'd get lynched probably.