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Messages - brewer bob

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6886
DF Announcements / Re: Dwarf Fortress 0.44.11 Released
« on: June 26, 2018, 03:02:50 am »
Continuing my fort from the previous version (0.44.10) and so far everything seems to run fine.

6887
General Discussion / Re: Drunk Thread -(Awesome Thread)-
« on: June 26, 2018, 02:51:13 am »
I'm currently drinking beer and playing DF, sweet... 8)
How much beer are you planning on drinking?
Might I suggest a Drunk Fortress turn? :D


Maybe some day when I plan on getting properly drunk I'll try a turn in Drunk Fortress. :)

6888
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 26, 2018, 02:45:22 am »
So, one of my war dogs restrained at the entrance of my fort sort of decided to spontaneously explode in a cloud of gore for no apparent reason. Now every creature within 5-6 tiles are covered in spatterings of mountain goat and/or troglodyte blood.  Um, okay. :o

6889
General Discussion / Re: Drunk Thread -(Awesome Thread)-
« on: June 16, 2018, 12:03:42 pm »
I'm currently drinking beer and playing DF, sweet... 8)

6890
Rubidium would definitely get the upper hand as I couldn't do anything else but vomit and maybe beg them to stop.

6891
PTW

6892
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: June 12, 2018, 02:04:44 am »
Do you happen to have more recent work, by the way ?

Yup, I'll probably make a separate topic later today (or this week) for that, as the newer stuff is part of a music & art project which I did some time ago.

Also another WIP, a bit of work on body language


Nice. Waiting to see what the final picture looks like.

6893
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: June 11, 2018, 06:45:01 am »
You're not a pro? I assume you're at least formally taught right ?
...right?

Nah, never really liked school (unfortunately) so I didn't apply to any art schools even though my friends/family/teachers tried to encourage me to do so. I've been pretty much inking pictures since a kid so I've had plenty of time to practice (I did have a period in my life when I didn't do anything art related for around ten years as I didn't find time for it). I've also studied carefully the works of my favourite artists/inkers and tried to figure out how they use their ink. It took some time to find a style which works for me and that I'm satisfied with.

Anyway, to stay on topic, here's a couple of color pictures (from 2013?):

Spoiler (click to show/hide)
Spoiler (click to show/hide)

6894
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: June 09, 2018, 01:49:51 pm »
make the viewers eyes hurt with a cacophonic mish-mash of black & white

The second picture I posted a couple posts above actually has this problem in some parts (though it could be way worse).

6895
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: June 09, 2018, 01:44:30 pm »
I always wondered, why do comic artist ink some portions of their work pitchblack? Don't that hinder the color work later on? How do you work that out, do you leave that black or do you digitally rework those parts?

I'll try to answer even though I haven't drawn comics and neither am a professional inker.

With my own art I first try to make it work as a black & white picture. If it works that way, great, won't be a problem if I'm too lazy to color it. The big blacks don't usually hinder the coloring later on - especially with some planning before - and it's quite easy to soften up the black digitally, if necessary. It really depends on the picture and what you're trying to accomplish as the final piece (if I'm unsure of my skills I usually don't ink big black parts as it's so easy to botch the whole piece with it and make the viewers eyes hurt with a cacophonic mish-mash of black & white).

Also, nice work with the colors in your picture!

6896
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 09, 2018, 09:40:09 am »
Just started a new fort (testing version 0.44.10) and after designating the first trees to be chopped down, my woodcutter had an unfortunate workplace accident: the tree he chopped fell onto his head exploding it into gore (this happened pretty much in less than a minute after unpausing the game).

Oh well, guess this'll be a very short lived fort then.

6897
General Discussion / Re: Drunk Thread -(Awesome Thread)-
« on: June 09, 2018, 09:19:40 am »
I'm currently thinking of maybe having a couple of beers today (again).

6898
Sooo, the last games I played were Skyrim and Dwarf Fortress.

Which gives us:

The Elder Dwarfs: Sky Fortress

The Elder Dwarfs: Sky Fortress is an action role-playing video game with text-based graphics. The games main story revolves around the player's character, a dwarf, who sets forth on a rather silly quest to defeat an ancient flying lizard, talk to every random stranger who he meets and loot their apartments of everything valuable. Over the course of the game, the player mostly completes tedious and repetitive quests which upon completion have no real impact on the surrounding fantasy world. The character is developed by improving skills that have been dumbed down from it's predecessors. The combat system, however, is anatomically detailed with combat logs describing organs getting pierced, fat getting bruised and limbs getting severed. The game continues the open-world tradition by allowing the player to travel anywhere in the game world at any time, and to ignore the uninteresting main storylines and pretty much do anything that pleases them.

6899
DF General Discussion / Re: What actually makes DF great
« on: June 09, 2018, 04:31:15 am »
The sheer amount of possibilities in the game world, and the limitless things you can do.
 
[...]

And, with constant progress being made on the game by Toady, if you ever stop playing for a little while there will (usually) be a new feature to play around with when you come back.

Definitely these.

For me it's also not so much what happens on screen, but all the stories that pop into my head while playing (and even after that). The ASCII graphics is a bit like reading a book and imagining what everything really looks like, so basically DF looks much better in my head than any other game. 8)

I can't think of any other game from the 2000's that has inspired me as much as Dwarf Fortress with my creative projects.

6900
Life Advice / Re: Being "scared" of relationships
« on: June 09, 2018, 03:49:17 am »
If any of you have different or similiar experiences, I'd really like to know wether something is wrong with me.

It's perfectly fine not to be in a relationship. There is nothing wrong with you.

Personally I've been feeling much happier without relationships and being able to spend as much time alone or with projects that I enjoy. It's not that my relationships were bad (quite the contrary), but I realized that they were not my thing - atleast for the time being.

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