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Mod Releases / Re: Sparking!!! Dragon Ball Mod (0.44, rolling releases): Half a Raditz
« on: September 17, 2018, 12:07:25 pm »
Hey, just popping in to let you know that I'm a long time player of this mod. Been playing for ages (not sure for the exact period of time, but Meph was still regularly updating the Masterwork for the DF release before last when I played). I strongly appreciate all the hard work you've put into this mod. It's easily one of the funnest experiences I've ever had in Dwarf Fortress. More than in any other mod, I feel like I have things to work towards. And that goes a LONG way.
I have a few quick questions, though. A while back, you said you needed to get around to writing a quickstart guide for adventure mode. Has that been worked on since then? Also, I'm unfortunately one of those casuals who can't play fort/adventure mode without tilesets. I finally managed to get Sparking to not crash whenever I run it on top of Meph's Tileset, but all the saiyans are fish. It's amusing, but kind've irritating after a bit. Do you have any plans to release a Sparking tileset? And will it have compatibility with things like Meph's Tileset?
Once again, a huge thanks for the effort!
I have a few quick questions, though. A while back, you said you needed to get around to writing a quickstart guide for adventure mode. Has that been worked on since then? Also, I'm unfortunately one of those casuals who can't play fort/adventure mode without tilesets. I finally managed to get Sparking to not crash whenever I run it on top of Meph's Tileset, but all the saiyans are fish. It's amusing, but kind've irritating after a bit. Do you have any plans to release a Sparking tileset? And will it have compatibility with things like Meph's Tileset?
Once again, a huge thanks for the effort!