27
« on: November 08, 2019, 10:38:16 pm »
Yeah, in most cases, Artemis IV isn't that great - on mechs, tonnage is at a premium and a ton for a small damage bonus for a single missile launcher is usually not worth it. Although I might be convinced that it's ok for the bigger launchers, e.g. LRM/20, as that gets you 3-4 point damage improvement in most cases for a single ton. For a 5-rack, that's only a 1 point damage improvement for a ton, hardly worth it. For an SRM/6, it's questionable - the damage improvement is only about 2 points (1 extra missile), but you get an extra location roll.
And then it gets negated by ECM, which, as time goes on, every other mech has.
Not sure how I feel about it on tanks. The one place where I'd like to try it is on those aerospace fighters whose weapons generate more heat than they have heat sinks. Since, on an ASF, overheating = control roll = lawn dart, I usually don't feel too bad about taking off a laser or something and sticking an Artemis IV in there instead.
Amusingly, the Defender II is a super dumb place to put an Artemis IV. Especially two of them. For LRM/5 launchers. Two tons, for basically two points of damage. Just... why.
Put an Apollo on an MRM/40, though, and now we're cooking with gas.