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Topics - recneps

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DF Gameplay Questions / Trained Animals
« on: August 01, 2018, 12:06:23 am »
I've not been able to find this anywhere on the wiki.. How do you assign war/hunting animals to Dwarves so that they can be used beyond their natural roamings/pastures?

2
DF Modding / Worldgen History Success
« on: July 31, 2018, 09:09:44 pm »
I've been experimenting with a creature/civ.. I made it have quite high stats and immortality. In arena tests, they're regularly able to take on 2 or 3 Humans with equivalent skills/equipment, and are a match - unarmored, unarmed, unskilled - for elephants. They have equipment usage mostly copied from Humans, and job performance copied from Dwarves. I expected this to give them steel equipment, and allow them to use it. They also have a 20-year breeding period, which I figured would nerf them...
.
I made several worlds with them, and noticed something. In just about every single world, they're gradually steamrolled by other civs, megabeasts, wolves... Or anything at all, really. One town had over 60 people killed, along with lots of their tame bears, tigers, etc.. by a single dragon, who was then killed by a camel. Earlier in that town, a single minotaur killed 10 people in one rampage.. Without dying. In the Arena, a single swordsman with Iron equipment and Adequate skills was able to kill a minotaur.. And the only wound was a cut open hand. It's worth noting that the hand cut open was his sword hand, and he dropped the sword. With that being the first strike. So, with no wrestling or striking skill, he was able to avoid damage long enough to punch the minotaur's head into gore after 8 pages. To test that this wasn't a simple fluke, I spawned in a new, unharmed swordsman.. And he was able to kill 3 in a row, losing his sword on the second one, before dying. I then did a 5v5. Swordsmen won. 2 were unharmed, 2 had a single limb ruined, 1 was mortally wounded and died about 30 seconds after the fight.
Confused at why such excellent warriors always fared so poorly in the Real World(tm), I spawned an adventurer in one of their few remaining hamlets. Even though I tried to spawn as locally important, I was still a peasant and had to travel some to the mead hall. When there, I saw.. 0 warriors.

So, I've got two questions.
First, how can I make them have soldiers, like they should, so that they won't always be steamrolled?
Second, what are the general factors in making something balanced in worldgen history? I tried to make these balanced with a long breeding delay, and have yet to see if that succeeds, but it'd be nice to hear what people have found.

3
DF Community Games & Stories / Noob Fortress Labortaxed
« on: July 29, 2018, 10:28:20 pm »
A simple succession style game. Sign up by commenting. Each player has a week to play a year in-game.

No atomsmashing enemies, but other than that.. Anything goes.

As for the embark, it's fairly easy, but shouldn't be boring. We border Elves, Humans, and Goblins, with a Necromancer Tower nearby. The site is a canyon with a small river running through it. It is Untamed Wilds - so Savage Neutral - with lots of resources. There's no particular challenge to the embark.. But it's a Noob Fortress.

Essentially, this is a chance for anyone who wants to try out a succession game - like me - to do so, without any quirks that make entry hard. I'll do my turn in about a week, or sooner if people sign up fast.

Turns:
recneps
GPeter
scourge728
Superdorf
GenericUser
Staalo
TBExtent
tilmar13

4
DF Gameplay Questions / Noble Issues
« on: July 29, 2018, 08:21:46 pm »
On my most recent fortress, I embarked as part of a dying Dwarven civilization. It had one remaining hillock, and everything else was conquered by some neighboring Elves. I started sending my squad of 3 swordsdwarves on raids to neighboring Elven Hillocks.. And then they came back wrong from one of them. On return from a pillage, one was promoted to a Baroness of the hillock I raided. Another naturally became the Baron consort.. And the third became the General of my civilization. What are the implications of having a baron of a hillock - belonging to an enemy civilization - in mine? Is it just another noble to make rooms for?

5
DF Adventure Mode Discussion / Kinks in Landclaiming
« on: July 17, 2018, 11:32:19 pm »
I was asking around in a town to see if there were any things to do nearby. They told me that the Lord of some hamlet far to the North was going to attack them.. I decided to stop this. I proclaimed myself lord in a conversation with him. He didn't really respond in any meaningful way, so I killed him to cement my status. I then killed all of his loyalist soldiers, except for the last: he yielded, and I decided to accept his yield.. After he became a hearthperson. I had him follow me around for a bit, but he kept spitting on me because I - his lord - had killed his former lord. To see how my reign was viewed, I asked like 10 different people questions about the current ruler.. On the last two, I noticed something funny. I always introduced myself before asking questions - so they knew who I was, and I them. These last two replied - when asked about the strength of my group - that it was very strong, but that I was considered part of the resistance. So now I'm the Lord of a hamlet, and my only soldier absolutely hates me, and I'm the main rebel against my own reign. What kind of crazy fun things have y'all done with landclaiming?

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