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Messages - Sorcerer

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766
DF Dwarf Mode Discussion / Re: Most horrifying injury?
« on: December 29, 2009, 02:34:35 pm »
my most horrific injury ever was with the legendary lands mod, and the viole(n)t xeltics, quad scimitar weilding bugs of doom.

I had my small compound generally covered by marksdwarves, and my captain of the guard, with her awesome axe.

suddenly, i get a xeltic ambush! they rush forwards to meet my dwarves, and all but one, their leader get shot down before they get into the courtyard.. there the leader and my captain face off.. in slow motion....

as their bases touch... i click forwards a few rounds.. and theres just a mass of limbs EVERYWHERE.. the archers pepper the leader full of arrows, but by now the captain is on the ground.. both legs off at the hip, left arm off at the shoulder, right arm off at the elbow, and both eyes torn out.

the xeltic wasnt much better off, as she had lopped off three of his arms before she went down.

and then a dwarf runs out, picks her up and hauls her off to a bed.... alive O_o

767
DF Dwarf Mode Discussion / Re: Donner Party Challenge
« on: December 26, 2009, 07:08:20 pm »
Not really a very challenging start position for a survival game to be honest, theres plenty of berries, theres readily available soil for harvesting, and wild animals ready for hunting. The lack of water is only a slight hinderance, and im fairly certain the river will thaw as soon as summer rolls by, as its already raining.
The idea is nice tho, and its fun to do something different than starting with the perfect group of dwarves and all the supplies you need for the first ten years :P

768
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 03, 2009, 01:12:42 pm »
a year and a half ago, my fight against the dreaded fire maiden of my local volcano (legendary lands mod, whoo) resulted in the loss of both my picks (i had my miners drafted as crossbowmen and a lizardman stole my damn picks!)
This was a dreaded period of far too many dwarves in a tiny soil layer community centre with a handful of beds, two tables and a statue..
three immigrant waves gave me nothing but farmers and woodcutters and there was an abundance of wood. And halfway through the mine-drought, my starting woodcutter decided to make an artifact door, which now sits between the food stocks and the community centre.
now, i JUST got hold of an anvil and made six picks, so now my fortress is rolling once again! i've just dug out a large meeting hall and offices for the outpost leadership, and designated a bunch of bedroom clusters

Also started work on my lava moat, but i think i just cut my fortress off from the outside world, whoops

769
DF Dwarf Mode Discussion / Re: Overkill with...Skeleton Tuna?
« on: June 18, 2009, 09:19:39 am »
personally i always see skeletal fish as eeerily hovering a few feet above ground, as they swim ever forwards TO YOUR DOOM!

770
DF Dwarf Mode Discussion / Re: The (Dwarven) Darwin Awrds
« on: June 11, 2009, 05:51:41 pm »
I had a legendary, but all too common mishap..

Orcs were invading, and my military were nowhere near good enough to face them yet, so i ordered the drawbridge closed
a dwarf ran forwards to pull the lever, and then promptly fell asleep right next to it.. He got torn to pieces by orcs, along with the rest of my fort

771
DF Dwarf Mode Discussion / Re: Nice waterfall location
« on: June 11, 2009, 05:48:10 pm »
This is a pretty epic map, can't wait to give it a shot

also.. if the river freezes, non vermin fish die :(

772
Life Advice / Re: Computer hardware questions
« on: June 03, 2009, 09:15:00 am »
"The good things about standards is that there are so many different ones to choose from"

In this case however, either cable will do :P

773
Life Advice / Re: I don't understand the latest XKCD strip
« on: June 03, 2009, 05:07:03 am »
There's a lot of bandwidth leeching in this thread, and it makes me sad, since it's generally a pretty uncool thing to do.

If you want to show off a comic, link to it, or host a copy of the image on your own personal web space.

PEACE OUT.

Randall himself has stated he's cool with direct linking as long as theres a link to the page, and in a thread such as this, its hard to miss :P
Quote from: Randall Munroe
"That is, you don't need my permission to post these pictures on your website (and hotlinking with <img> is fine), just include a link back to this page."
http://xkcd.com/license.html

774
DF Dwarf Mode Discussion / Re: Holy Carp
« on: June 03, 2009, 01:28:44 am »
Sounds like someone has stirred up a fire imp which usually hang around the magma vent.. They'll take potshots at pretty much anything nearby

775
DF Modding / Re: Civilization Forge Mod
« on: May 27, 2009, 04:23:39 pm »
Just a heads up, stone hand axes made from obsidian seem to be unusable atm. they each take up a full bin in my finished goods stockpile just saying "sharp blades". Tried forbidding my steel axes and my lumberjacks refused to work until i reclaimed them. soo.. no workie?

Edit:
er.. actually cancel that.. i think... i loaded my game up again and my soldiers rushed to the storage area to pick up their shiny new obsidian axes O_o thats... weird

776
some rather grisly tales to share today.

My fort was still in the early years of development, and i didn't have much of a defense force, a small squad of champions and a few crossbowdwarves. Lately the violet xelics had been restless, doing a fair share of raiding on the few caravans that dared approach the fort. We were down on hard times, there was little food left, and the few barrels of booze we had were human and elf brands.. nothing suited for a dwarf. Bodek was a previous commander i had split from the rest of the champions to rest off some previous injuries, but she was back on duty... alone.. when a squad of xelics attacked! My other soldiers were ordered to get the crap out of the booze stockpile and assist at the walls, but by then it would surely be too late? i watched the battle unfold.. she dodged one blow, another, struck back and killed one xelic, and another, she dodged their blows masterfully and reinforcements were on their way.. then she tripped.. it didn't take more than a few tics for the three remaining xelics to take full advantage of her mistake. The blood was everywhere.. limbs flew this way and that, as a hail of arrows flew from my parapets. the xelics quickly succumbed to the onslaught, broke and ran. leaving bodek a shattered husk of a dwarf in their wake.. she was alive, barely, but clinging on to life, what remained of it.. both her legs were off, her left arm at the shoulder, her right at the elbow. Her eyes too had been gouged out.. and somehow she survived. She was carried back to her room, which i promptly expanded, engraved and filled with awesome.. she deserved that much at least

My second tale also concerns those nasty violet xelics.Gryphonbanner A fairly new fort had attracted far too much attention by digging out a fairly extensive gold vein. It had far too many migrants and far too few defenses. The expedition leader Urist had just been appointed mayor, something he was happy about, but he had little faith in himself and his ability to lead such an outpost. The first thing he tended to was defenses, if worst came to worst they would simply shut themselves into the mountain using a massive door (read: raising bridge) He had personally tended to the construction and rigging of the door.
Then came the alert! ambush! the trade depot was under attack, the elven caravan was already dead, and several dwarves were amongst the casualties as well! The militia was roused.. they charged forth from the tunnel to meet the vile xelics... and were cut down to the man.. the enemy swarmed down the corridor.. there was only one option.. shut the door!
The order was given and Urist ran to pull the lever personally... the pulled with all his might.. and it came off in his hand... rock mechanisms lay strewn out before him.. there was no familar thunk of the door.. only silence... and then screams
he ran! downwards.. downwards he had to get away (or had to go down to the lower level and construct a wall, same difference)
he ran into a newly dug out area and struck on a particular weak spot of the tunnel behind him.. the path behind him was blocked..(or he walled himself in, same difference) he was safe... safe and alone... He only dared outside a few days later.. he slowly crept up to the meeting hall.. but already he could smell the stench of death.. he was alone... the only survivor, out of over sixty dwarves he was alone... he fell down to his knees.. and cursed the heavens...


777
DF Dwarf Mode Discussion / Ffffffuuuuuuuu....
« on: May 16, 2009, 06:02:20 pm »
So I've been playing DF all day... only.. i haven't done any actual playing.. I've just been generating worlds and searching for "that perfect site", the side that has everything i need, in the right spot, with a nice open ground for welcoming sieges, room to build my fortress upwards without having 20+ levels of nothing but ramps. And ofcourse, magma, water and a pit to throw it in afterwards... and flux would be cool.. and maybe some sand?

Anyone have any good ideas how to just... you know.. get started? instead of trying in vain to find the perfect spot? i seem to recall this is what made me eventually stop playing the last time

778
DF Gameplay Questions / Constructed Floor Value
« on: May 13, 2009, 05:42:04 pm »
So i decided to clean up my ugly looking meeting hall with some fancy new floor tiles, as there are four ugly veins of different colored rock in it.. so i started paving it with marble dug up from the lower levels.

now my question is.. will floors constructed by block have a higher value than rock?

779
DF Dwarf Mode Discussion / Ursurping the Mayor
« on: May 01, 2009, 09:45:53 pm »
Just had to share this fun little tidbit that happened during my last playing session.

I got a migrant wave just as it was time to elect a new mayor in the fort.. Somehow a lye maker, with absolutely no skills, and no friends, got voted in as mayor. This is actually the first fort I've seen someone vote in a new guy, let alone a random person, but that's not really the interesting part of the story.

So my old mayor got nudged down to "not quite epic" level noble housing while i let the new guy into the old mayors quarters.. but half way through redesignating the room, i get a series of messages

Urist McOldMayor is throwing a tantrum
Urist McOldMayor has destroyed a Support
A Section of Cavern has collapsed
Urist McNewMayor has been crushed under collapsing rocks

and so the mayoral position was open once again.. seems my old mayor was in a sour mood, and when he got booted from mayor AND booted out of his room with his beloved green glass items, he tilted, and threw his sock at the support coloumn.. which was the only thing holding back a 50x20 piece of land i was digging out for my defense system.. and the new mayor was inexplicably collecting a rock from about the middle of this thing... The chances of that happening... i cannot even begin to fathom.

Soon the old mayor was back in his old position.. and noone has question his rule since.

780
DF Dwarf Mode Discussion / Re: Reluctant Military
« on: April 25, 2009, 10:15:20 pm »
yep, they actually spar and stuff in the barracks until i put them to on-duty.. at which point they run off to the craftdwarf shop.. its really weird

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