DF Gameplay Questions / Fortress idea help!
« on: April 07, 2008, 10:50:00 am »It was to make a prison camp. Have two separate fortresses, one of the guards, and one of the prisoners.
I tried it, and things turned out well. For awhile. Until they ran out of seeds and I accidentally overflowed their water supply, and I was forced to seal it up. So they ran out of booze, food and water. No big deal, right? They are just prisoners, no legendaries in there, no sir. A couple died, but I got it under control.
And then the rioting started.
It's interesting when only half of your fortress is rioting, and the other half is calm. Many a berserking dwarf was killed by a crossbow bolt from a guard, patrolling along a fortification. Worked perfectly. Still a few problems though.
First, there _has_ to be an automated system to allow dwarves to drop off + pick up things from the prisoners. In other words, the airlock system I was using was flawed, and almost impossible to maintain. I had two airlocks, with double doors, one a raising bridge and one a door. When the lever was pulled, it would switch which side was open. One for the trade depot so the prisoners could haul the stuff there, and one for just a large area I could put stockpiles in and junk. But prisoners could find a way through, and it ended up being a huge mess.
Now, I have been trying to think of a way to automate it. Make it so a prisoner can walk in and drop some stuff off, and then a guard support dwarf can walk in and take it. But they would not be able to walk to each others areas.
My best bet would be some sort of doors, and using pressure plates, pumps, and water, I would be able to toggle them. Only problem is, I want it to be automated, so both sides could always find a path to the storage room, but never a path to each other fortresses. Is there any way that is possible?
Another problem is how to deal with migrants. How do I filter migrants out, so they can't enter the fort, but allow dwarven traders in? I can see that being manual, pulling a lever or something. Any suggestions?