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Messages - Puzzlemaker

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376
How about tonight?

Yeah, probably... sorry, I have been really busy.

Edit:  Alllriiighty so I opened it up and why are all the residential areas de-zoned?

Also, what mods should I be using?

This is pretty broken... I'll probably finish up tuesday night, too much brainpower for me to use right now.

377
Other Games / Re: X-Com 2: Enemy Known
« on: June 07, 2015, 11:48:47 am »
It would be interesting to be able to import XCOM playthroughs that you lost into XCOM2.

Like, "Sorry, you lose this ironman impossible challenge, would you like to import your surviving guys into XCOM 2?"

Would be a cool twist.

378
Other Games / Re: X-Com 2: Enemy Known
« on: June 05, 2015, 04:35:43 pm »
And what was the EXACT refund policy?
Am I the only one to wonder if the alien-sympathizing paramilitary did refunds now on the first glance?

Nope

380
Other Games / Re: X-Com 2: Enemy Known
« on: June 05, 2015, 06:26:44 am »
That article was amazing, thank you for sharing it.

Agreed!  Really amazing article.

381
Other Games / Re: X-Com 2: Enemy Known
« on: June 04, 2015, 03:59:55 pm »
I havn't played enemy within... I feel like I should before the next x-com should come out.  Or not.  I don't know, I missed the sale so...

382
Other Games / Re: X-Com 2: Enemy Known
« on: June 04, 2015, 02:25:55 pm »
To be honest, a system where you can dress your operatives up as civilians would be awesome.  Wouldn't need a stealth class for that though, just your choice to sacrifice
armor for some of your guys.

383
Other Games / Re: X-Com 2: Enemy Known
« on: June 04, 2015, 02:06:08 pm »
Ooh, I hadn't even thought of Hacker. I doubt it'll be that, but some kind of hacking would be cool - hacking cameras could play into the stealth aspect, security systems to turn them against those damn alien-lovers, drones, SHIV-successors. Maybe on a strategic level, too, to get intel and advantages when going against the ADVENT.
I think that would fit best with the new support class, since they can control a drone already. But I do think that the fifth class will probably focus on stealth.

I thought ranger was the stealth class?

Also, my vote is for a psionic-based class.
Rangers were stated to be Assault+

Hmm, yeah, I thought they were Assault+Stealth.  I suppose it's possible we have a stealth-based class, but I feel like that's already covered by the Ranger and Sharpshooter.

384
Other Games / Re: X-Com 2: Enemy Known
« on: June 04, 2015, 02:00:21 pm »
Ooh, I hadn't even thought of Hacker. I doubt it'll be that, but some kind of hacking would be cool - hacking cameras could play into the stealth aspect, security systems to turn them against those damn alien-lovers, drones, SHIV-successors. Maybe on a strategic level, too, to get intel and advantages when going against the ADVENT.
I think that would fit best with the new support class, since they can control a drone already. But I do think that the fifth class will probably focus on stealth.

I thought ranger was the stealth class?

Also, my vote is for a psionic-based class.

385
Other Games / Re: X-Com 2: HYPE WITHIN
« on: June 02, 2015, 01:13:39 pm »
Holy shit this looks like it's going to be awesome!  DON'T FUCK IT UP!
Isn't that the exact same thing they said for EUcom?

Yeah, and in my opinion they didn't fuck it up; they delivered a good game, albiet not as good as it could have been.  I am hoping this achieves it's full potential.

386
Other Games / Re: X-Com 2: HYPE WITHIN
« on: June 02, 2015, 12:36:41 pm »
Double post, but there's an interview out. Highlights include class summaries, movement waypoints, spreading fire, and more. Here.

HYPE HYPE HYPE

Holy shit this looks like it's going to be awesome!  DON'T FUCK IT UP!

387
Other Games / Re: X-Com 2: HYPE WITHIN
« on: June 01, 2015, 04:53:10 pm »
I think the surplus class to be some brand of a sneaky stealth dude. A Rogue, in D&D terms, if you will. Possibly the melee guy as well, as that only makes sense - a stab isn't, on its own, a loud attack, after all. And the Drone would be a Support guy thing or maybe something like the Battle Scanner.

I think the ranger - the stab guy - is supposed to be the sneaky stealth dude.

388
Other Games / Re: X-Com 2: HYPE WITHIN
« on: June 01, 2015, 12:18:12 pm »
They may do prebuilt buildings, then arrange them into city blocks procederally.

389
Other Games / Re: X-Com 2: HYPE WITHIN
« on: June 01, 2015, 11:54:26 am »
We lost by winning.

IIRC the villain monologues at the end of XCOM was all about how the alien overlords had been scavenging the universe trying to find the perfect species for [unknown objective] (presumably fighting the Greater Threat), uplifting them and modifying them in the process.

Well, congratulations, humanity. You passed the test.

Yeah, it's not like all the alien tech they have been seeding earth with could ever bite us in the ass.

390
Other Games / Re: That which sleeps- Kickstarted!
« on: June 01, 2015, 11:34:29 am »
Finally...Project Update 6-1-2015!

TL;DR:  We bit off more then we can easily chew, so it's going to take awhile to get all the stuff we promised in kickstarter into the game.

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