271
DF Community Games & Stories / Re: {Succession} The Museum remade
« on: November 11, 2008, 11:23:26 pm »
17th Slate
For days now I've been plagued by a dilemma. One of the previous curators (one before my time here) had ordered a number of statues constructed years ago. With the deconstruction of the masonry district for a proper workshop area, I am somewhat stuck as to what to do with the number of low-quality statues there. Most of them are not fit for the museum, being of poor quality, and yet the space they take up is copious and visually distracting.
I've finally settled for having them put up so that they line the walkway to the depot from the outside, just inside the narrow line of cage traps that I have placed at the exit. Fifty-eight statues now line the inside of our entry ramp, providing a specticle for any visitor to see. With luck, they will think the poor craftsdwarfship is simply the effects of time on stone.
22nd Slate
Today I threw Mubzuth Cattenatol, the head planter, into the moat.
I didn't intend to do it. Not at first, anyway. It had started at what was becoming a routine interview with the head of staff for his department. I had been reciving word from Thikut Urrithrakust, Shorast's Book Keeper, that a number of the recently harvested were still sitting in the fields after being picked several days ago. I had called Thikut into my study to ask him why it was such.
"Sir?" He replied in a somewhat confused voice. His eyes cloudy as he stared at me without focusing. They were strange, mismatched, the left blue while the right was a rich brown. Though he was able to walk decently, it was pretty clear that his vision was poor.
"Why are the plants still in the fields, Mubzuth?" I asked again, as politely and sweetly as a Delmarion Dragon asks it's prey to dine with it. Obviously the planter wasn't very bright either, as I had been certain to phrase it in such a way that somone of his caste would be sure to understand it. "It's been a week. At this rate the plump helmets that we need so much right now are going to rot."
Mubzuth looked down and scuffed his toe against the edge of the fresco, Dithbishidith an engraving commemorating the rise of 'Dresor the Tunneler' to leadership of our small community in 201, and mumbled something barely audible.
"What was that?" I asked patiently, pacing around my desk and getting close enough so that I could hear the words of the obviously exceptionally shy dwarf.
He shook his head and repeated it, just loud enough so that I could hear it, "We... well sir... we 'adent been tol to put the harvested plants in the stockpile. The job says planter, nothing about food haulin'"
After calming my temper and unlocking the hatch cover on the exit of moat. I will certainly address this issue. From now on, every dwarf will haul items related to his or her profession!
26th Slate
Today the child Onul Shemshigos, the child of Kogan Olatarbal and Zasit Rullitast the Siege Operator, has become an adult. I've assigned her to apprentice under Astesh Ostrigoth as a brewer, for now.
4th Felsite
Grim news.
Today the baby Zan Elbeloddom was reported missing by his father.
A full-scale search returned nothing of the child except for goblin tracks leading away from the museum.
I am forced to bear the brunt of the parent's blame, for it was during my leadership that this grim event happened. Regardless, there is nothing we can do now except strive to keep our people indoors for the indefinite future.
1st Hematite - End of Spring report
Progress goes well on my projects for this year. A number of rennovations with our labor divisions, some internal reconstruction of our workshop area, and the conversion of the western segment of what appears to have been intended as a poorly-designed tree farm into a stockpile for the copious amount of plants that this harvest has brought in, in exchange for our large crop yields.
Over 80% of the workforce now has a bedroom, and more than nine tenths of those with a bedroom also own a cabinet and coffer. Morale is slowly, but steadily rising across the fortress.
The failed moat project has been walled off to allow the nearly dry brook a chance to refill to the levels that it once was. Eventually we will have a proper moat, in the meantime I've taken to ordering what I can removed from its murky depths.
Construction on my addition to the museum has also begun. The accommodations for the exhibit are approximately 60% complete at the time of this writing. Unfortunately, only 12.5% of the actual exhibit is available as of right now. I feel that my exhibit may only be half done by the end of this year, (provided that the migration arrives on time with new workers to aid in it's construction.) My only real regret about the exhibit is that I am unable to aquire any Carp, Sturgeons, or Longnose Gar to complete one portion of it. Alas, breeds of local small fish will need to suffice.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Implying in any way, shape, or form that nobility are not useful and beneficial to the proper operation of a fortress is a criminal offense of the same potency as treason. Which is punishable by ninety-nine hammerstrokes.
Are you a traitor, Squeegy?
On a serious note, the museum has only one noteworthy smith that I see, who is our Weapon and Armorsmith. The DM is the only other dwarf with a skill above novice in any true smithing skill (Metalcrafting). He's also one of our more skilled Furnace Operators. He is at least as useful as the vast majority of the smiths, barring for the fact that we can't turn him off of particular jobs (which is easy to work around).
As for taming/training, do not forget that he can train regular animals as well (for instance, the fifteen war dogs I had trained and caged when I first started). Plus, when we capture a megabeast to tame and place in the museum he will be the only dwarf capable of doing so in the entire fortress.
Considering he never makes any mandates, nor will he demand anything so long as you give him a decent room it is very clear that he is by far the best noble and clearly useful to have.
Had you given him and the mayor a proper room before your turn had ended, I wouldn't have evicted you or Fox. If things go according to plan, I might give you both back your rooms before the end of the year. But that depends on the museum receiving a fairly high number of ambushes led by kidnapped children.
For days now I've been plagued by a dilemma. One of the previous curators (one before my time here) had ordered a number of statues constructed years ago. With the deconstruction of the masonry district for a proper workshop area, I am somewhat stuck as to what to do with the number of low-quality statues there. Most of them are not fit for the museum, being of poor quality, and yet the space they take up is copious and visually distracting.
I've finally settled for having them put up so that they line the walkway to the depot from the outside, just inside the narrow line of cage traps that I have placed at the exit. Fifty-eight statues now line the inside of our entry ramp, providing a specticle for any visitor to see. With luck, they will think the poor craftsdwarfship is simply the effects of time on stone.
22nd Slate
Today I threw Mubzuth Cattenatol, the head planter, into the moat.
I didn't intend to do it. Not at first, anyway. It had started at what was becoming a routine interview with the head of staff for his department. I had been reciving word from Thikut Urrithrakust, Shorast's Book Keeper, that a number of the recently harvested were still sitting in the fields after being picked several days ago. I had called Thikut into my study to ask him why it was such.
"Sir?" He replied in a somewhat confused voice. His eyes cloudy as he stared at me without focusing. They were strange, mismatched, the left blue while the right was a rich brown. Though he was able to walk decently, it was pretty clear that his vision was poor.
"Why are the plants still in the fields, Mubzuth?" I asked again, as politely and sweetly as a Delmarion Dragon asks it's prey to dine with it. Obviously the planter wasn't very bright either, as I had been certain to phrase it in such a way that somone of his caste would be sure to understand it. "It's been a week. At this rate the plump helmets that we need so much right now are going to rot."
Mubzuth looked down and scuffed his toe against the edge of the fresco, Dithbishidith an engraving commemorating the rise of 'Dresor the Tunneler' to leadership of our small community in 201, and mumbled something barely audible.
"What was that?" I asked patiently, pacing around my desk and getting close enough so that I could hear the words of the obviously exceptionally shy dwarf.
He shook his head and repeated it, just loud enough so that I could hear it, "We... well sir... we 'adent been tol to put the harvested plants in the stockpile. The job says planter, nothing about food haulin'"
After calming my temper and unlocking the hatch cover on the exit of moat. I will certainly address this issue. From now on, every dwarf will haul items related to his or her profession!
26th Slate
Today the child Onul Shemshigos, the child of Kogan Olatarbal and Zasit Rullitast the Siege Operator, has become an adult. I've assigned her to apprentice under Astesh Ostrigoth as a brewer, for now.
4th Felsite
Grim news.
Today the baby Zan Elbeloddom was reported missing by his father.
A full-scale search returned nothing of the child except for goblin tracks leading away from the museum.
I am forced to bear the brunt of the parent's blame, for it was during my leadership that this grim event happened. Regardless, there is nothing we can do now except strive to keep our people indoors for the indefinite future.
1st Hematite - End of Spring report
Progress goes well on my projects for this year. A number of rennovations with our labor divisions, some internal reconstruction of our workshop area, and the conversion of the western segment of what appears to have been intended as a poorly-designed tree farm into a stockpile for the copious amount of plants that this harvest has brought in, in exchange for our large crop yields.
Over 80% of the workforce now has a bedroom, and more than nine tenths of those with a bedroom also own a cabinet and coffer. Morale is slowly, but steadily rising across the fortress.
The failed moat project has been walled off to allow the nearly dry brook a chance to refill to the levels that it once was. Eventually we will have a proper moat, in the meantime I've taken to ordering what I can removed from its murky depths.
Construction on my addition to the museum has also begun. The accommodations for the exhibit are approximately 60% complete at the time of this writing. Unfortunately, only 12.5% of the actual exhibit is available as of right now. I feel that my exhibit may only be half done by the end of this year, (provided that the migration arrives on time with new workers to aid in it's construction.) My only real regret about the exhibit is that I am unable to aquire any Carp, Sturgeons, or Longnose Gar to complete one portion of it. Alas, breeds of local small fish will need to suffice.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Implying in any way, shape, or form that nobility are not useful and beneficial to the proper operation of a fortress is a criminal offense of the same potency as treason. Which is punishable by ninety-nine hammerstrokes.
Are you a traitor, Squeegy?
On a serious note, the museum has only one noteworthy smith that I see, who is our Weapon and Armorsmith. The DM is the only other dwarf with a skill above novice in any true smithing skill (Metalcrafting). He's also one of our more skilled Furnace Operators. He is at least as useful as the vast majority of the smiths, barring for the fact that we can't turn him off of particular jobs (which is easy to work around).
As for taming/training, do not forget that he can train regular animals as well (for instance, the fifteen war dogs I had trained and caged when I first started). Plus, when we capture a megabeast to tame and place in the museum he will be the only dwarf capable of doing so in the entire fortress.
Considering he never makes any mandates, nor will he demand anything so long as you give him a decent room it is very clear that he is by far the best noble and clearly useful to have.
Had you given him and the mayor a proper room before your turn had ended, I wouldn't have evicted you or Fox. If things go according to plan, I might give you both back your rooms before the end of the year. But that depends on the museum receiving a fairly high number of ambushes led by kidnapped children.



