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Messages - Kishmond

Pages: 1 ... 7 8 [9] 10 11 ... 46
121
Other Games / Re: How did you last die?
« on: June 09, 2011, 09:46:26 pm »
Swarmed by baboons. Dang baboons.

(Caves of Qud)

122
Other Games / Re: Caves of Qud: Now in Open Beta
« on: June 09, 2011, 07:23:37 pm »
Okay, someone needs to fix hordes of apes appearing outside of the first cave. That's just not a cool thing to throw at a level 1. There are also occasionally slugsnouts in there.

123
DF General Discussion / Re: God v. God
« on: June 08, 2011, 09:15:54 pm »
I don't even know who those other two are, so I guess Armok it is.

124
DF General Discussion / Re: Fan art competition! *Moving sound*
« on: June 08, 2011, 09:13:08 pm »
Quote
Right now the local gems that haven't been traded away are all still at the gem cutters shops, and it was like going into one of those plastic ball pits shopping there.

This is an open request. Draw the happiest dwarf in the world, in a ball pit full of gems the size of his fist.

125
Other Games / Re: Caves of Qud: Now in Open Beta
« on: June 06, 2011, 10:33:57 am »
Just make sure you have water...

Edit: Do solar cells recharge when you're traveling in the overworld map?

126
Other Games / Re: Caves of Qud: Now in Open Beta
« on: June 02, 2011, 05:23:24 pm »
That was fast.  :o

Edit: Have you also considered adding descriptions on the "Choose New Mutation" screen for people who aren't familiar with all of them?

127
Other Games / Re: Caves of Qud: Now in Open Beta
« on: June 02, 2011, 12:44:53 pm »
Sorry, they're called chute crabs.

Like an idiot, I jumped down the pits onto the conveyor belts and eventually ran into them. As they swarmed across the conveyor belt they seemed to freeze in place. They didn't attack when I got near and froze at 'Badly Wounded' when I set them on fire. To make matters worse the "bloody flaming cute crab takes 1 damage from the fire started by you!" message reappears every turn no matter where I go.

128
Other Games / Re: Caves of Qud: Now in Open Beta
« on: June 02, 2011, 12:16:50 pm »
Do the minor issues with Golgotha include the invincible conduit crawlers?

129
DF General Discussion / Re: Future of the Fortress
« on: May 21, 2011, 11:34:58 am »
Hm. It sure would be neat if the severed limbs of starfish-men grew into more starfish-men.

130
DF General Discussion / Re: Future of the Fortress
« on: May 20, 2011, 10:05:08 pm »
Can a severed 'buddy part' be reanimated if its original owner is still alive?

I want to see a militiadwarf attacked by his own severed arm!

132
I laughed at AJ calling Rarity out on
Spoiler (click to show/hide)

133
So I was just chillin' the other day, doing what I choose to do with my spare time when I had to take a step back and realize what I was doing.



Imagine that. (Yes, I know about Cupcakes. And no, I don't want anyone to post it.)

For the perennially curious this is what I was listening to and this is the final product.

134
General Discussion / Re: The Measurement Thread
« on: May 01, 2011, 08:34:44 pm »
I like the Astronomical Unit.

135
I find more videos for it almost every day, so check back often! Haha

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