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Messages - Kishmond

Pages: 1 ... 29 30 [31] 32 33 ... 46
451
I search the barrels for a knife and any kind of piece of cloth.

452
Roll To Dodge / Re: Super RTD! Turn 51: another one bites the dust!
« on: May 29, 2009, 07:43:28 pm »
Xen got a 6, and damaged no-one?

Anyhow, I go over to the pile and bandage up the cuts that are still bleeding.
That lightning might be dangerous held in for too long. I walk to the door and zap it at the group near Xen.

453
Doesn't seem to work for me with those numbers (cannot identify version). What is ASLR and how does one disable it? I'm also on a 64-bit Vista.

Well, it still works if I just move my save to .40d. Here is the entrance to my current fort.
Spoiler (click to show/hide)

454
Roll To Dodge / Re: Random Murder RTD: Turn 0
« on: May 29, 2009, 03:54:34 pm »
I sneak into the guards office.

455
That sounds sweet.  I wonder how fast it drops later on though.

Currently at a 7x7 fort with 79 dwarfs. Holds at 50-60 FPS, but drops to 2 or 3 when designating many things for dumping or hauling.

456
DF Adventure Mode Discussion / Re: Inbread Elves
« on: May 29, 2009, 01:09:45 pm »
I've had this with humans as well. One's grandmother was also her aunt.

457
At one point I got a message: "Tekkud Randompeasant, Hauler has canceled store item in stockpile: Unconscious." Usually this means something bad is happening, so I immediately paused and zoomed to the dwarf in question. Only he wasn't outside getting mauled by a cougar, he was right near my meeting hall with a mangled head and spattering blood all over the hall. No berserk dwarves for months... no out of control animals loose, just a mangled head. He was carrying a door, and this led me to some possibly incorrect assumptions.

EDIT: and sized but unclaimed bedrooms eventually get claimed.

458
Roll To Dodge / Re: Super RTD! Turn 50: playing with electricity!
« on: May 28, 2009, 09:42:18 pm »
SHAD0Wdump, can you maybe tell the commander to do something more... possible?
Got a suggestion?

Maybe tell him to obey orders from us?

459
Roll To Dodge / Re: Random Murder RTD (Somebody Stop Me...)
« on: May 28, 2009, 09:05:05 pm »
I see a trouble with this. If we aren't allies, you'll have to be keeping track of 6 people, in 6 places, doing 6 different things.

460
Roll To Dodge / Re: Random Murder RTD (Somebody Stop Me...)
« on: May 28, 2009, 05:55:42 pm »
Why not?

Name:Jargon
History:Presumed to be an assassin that used to work for communist Russia. He was caught trying to assassinate some American members of Congress, long after the cold war ended. After a long debate, it was agreed that he was insane and not in any way working for Russia. Nicknamed by the guards for his speech to be a combination of English, Russian, and incoherent babble.
Symbol:µ
Style:Subtle
Skills: +1 Stealing, +1 Dodging
Attacks: Prefers knives and small blades.

461
Roll To Dodge / Re: Super RTD! Turn 50: playing with electricity!
« on: May 28, 2009, 05:35:15 pm »
I use a type of necromancy to speed up regeneration of my wounds, while keeping an eye out for entering agents.

Oh, and where would Hades find a computer in a junkyard?  :P

SHAD0Wdump, can you maybe tell the commander to do something more... possible?

462
DF Adventure Mode Discussion / Re: The Armory
« on: May 28, 2009, 06:55:31 am »
I usually use a spear. Other than that I throw arrows. When I'm feeling particularly evil I use limbs as clubs.

463
Roll To Dodge / Re: Asylum RTD - Turn 6
« on: May 27, 2009, 09:49:09 pm »
I assume there aren't any small windows in the stairwell doors?

464
Roll To Dodge / Re: Super RTD! Turn 49: First Blood!
« on: May 27, 2009, 05:45:14 pm »
Ugh.
I have a feeling this won't end well, but we might just win if we all fight. Someone man the gauss gun.

I dash inside the HQ and prepare a lightning spell to cast at the first enemy that enters.

465
DF Adventure Mode Discussion / Re: Funniest Names
« on: May 27, 2009, 07:08:14 am »


I think it was a kobold.

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