Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Economic Snake

Pages: 1 2 [3] 4
31
DF Dwarf Mode Discussion / Werebeasts make me sad.
« on: December 13, 2019, 01:54:11 pm »
So I've been playing DF for a while, on and off, and without fail, every fortress I've made so far has gotten fairly big and then gotten utterly demolished by some wandering werecreature. Every time I make a fortress, I think to myself "This time I won't get killed by a werebeast; I have a foolproof defense all thought out!" But every single time something goes wrong. I've tried making a pillar with floors on top to make it collapse on the beast but it didnt work for some reason. Ive also tried making a moat with drawbridges but my dwarves were too slow to pull the lever. How do i protect my poor, poor dwarves from this gruesome fate?

32
DF Dwarf Mode Discussion / Re: Dwarf Corpse in River
« on: July 22, 2019, 08:24:04 pm »
There is only one reason I can think of to move the body is because my fishing/water source zone is right there and people occasionally get horrified, but I now have a new zone so that won't be a problem anymore. This solution sounds fun and I might come back to it in a future fort,  but for now I'll stick to the memorial.
Thanks!
Ecosnake

33
DF Dwarf Mode Discussion / Re: Dwarf Corpse in River
« on: July 22, 2019, 08:16:02 am »
Oh right! Forgot about that, thanks!

34
DF Dwarf Mode Discussion / Dwarf Corpse in River
« on: July 22, 2019, 08:03:45 am »
So one of my fishery workers recently drowned. I have absolutely no idea how, if he was trying to get across, there's a bridge, right next to my fishing zone. But now his corpse is stuck in the river, and I have no way of getting it out. Which is a problem, because I have never encountered a ghost and I wouldn't like to.
Any tips?

35
DF Gameplay Questions / Re: Assigning War Dogs to Dwarves
« on: June 21, 2019, 03:57:56 pm »
Got it! Turns out I didn't have any war dogs, but I had traded for a lion and tamed it for war so now my weavers going into the unknown depths of the caverns have a lion protecting them.
Thanks!

36
DF Gameplay Questions / Assigning War Dogs to Dwarves
« on: June 21, 2019, 03:09:02 am »
I recently had a few weavers get stuck in webs and I have a few questions:

1: How can I get them out... I would prefer if they didn't starve or get devoured by giant spiders.

2: How do I give them some form of defense? I read on the wiki that you can assign them war dogs but that feature seems to have been removed?http://dwarffortresswiki.org/index.php/DF2014:Assign_animal

Anyone have any ideas?
Thanks!

37
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: May 18, 2019, 08:48:16 pm »
A sand titan made of smoke came along and I was terrified. Ordered my squads to kill it, killed it in like two hits with no casualties.

38
DF Gameplay Questions / Re: Useless Captures
« on: May 16, 2019, 06:08:05 pm »
I never knew there were so many ways to kill a dumb old troll. I personally like the military training option, but I'll certainly have some fun trying the others out. Thanks for all the replies!
EcoSnake

39
DF Gameplay Questions / Re: Useless Captures
« on: May 16, 2019, 12:11:56 pm »
I have not reached the magma sea yet, but when I do, I'll try that.


40
DF Gameplay Questions / Re: Useless Captures
« on: May 16, 2019, 10:17:28 am »
Sounds fun. I'll give it a try!

41
DF Gameplay Questions / Useless Captures
« on: May 16, 2019, 10:04:09 am »
I recently broke into the cavern layer and began (after a few catastrophes involving cave crocodiles and chickens) making traps. The first trap a monster would need to pass to get to my fortress is a cage trap, so after a little while I began catching things, first a helmet snake, then a toad, then a troll. So the snake and the toad are all good, I can just tame them so that's all fine and dandy, but what about the troll, I don't know of any good uses for them, and what the best way to dispose of this nuisance would be. Any suggestions?
Thanks!
EcoSnake

42
DF Gameplay Questions / Re: Assigning Cabinets
« on: April 27, 2019, 08:44:03 am »
Nevermind… I tried that and it worked! Thanks a lot!
EcoSnake
edit: whoops didn't see your post

43
DF Gameplay Questions / Re: Assigning Cabinets
« on: April 27, 2019, 08:37:55 am »
But in the nobles screen it still says "No Cabinets". Does it need to be inside a bedroom, dining room, or something like that?

44
DF Gameplay Questions / Assigning Cabinets
« on: April 27, 2019, 07:53:46 am »
I have never been able to assign a cabinet to a noble. I can assign nobles armor stands, weapon racks, etc., but for some reason it won't let me assign cabinets. I press "q", put my cursor over the cabinet, and hit "r", then I press "a" for assign, and I choose my sheriff, but then it just doesn't show that the room is assigned to the sheriff. I assume I'm just making a dumb mistake, but if anyone knows what I'm doing wrong, please let me know.
Thanks!
EcoSnake

45
DF Gameplay Questions / Re: Visitor stuck in moat.
« on: April 24, 2019, 09:25:25 pm »
Thanks for the responses, hopefully I can avoid this in the future.
Thanks!
EcoSnake

Pages: 1 2 [3] 4