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Messages - m1895

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1021
Roll To Dodge / Re: MOOK: Curious
« on: January 23, 2020, 10:59:05 pm »
I guess check on teammates and loot anything I come across (especially corpses). Go bother Pathos about giving me a map if possible.
Spoiler: character sheet (click to show/hide)

1022

Quote from: Ventbox
Pacerna Steamers: ()
Sheltered Homes: (1) Maxim_inc
Sunken Bunkers: ()
Morecaz Tower Defences: (4) MoP, Failbird, Doomblade, m1895

1024
Quote from: my proposal
a man(?) stands up, his uniform a curious mix of sky blue, dark grey, and silver. He moves between the gun and his more... excitable compatriots.
"By the ancestors woman, this is the twentieth century, you can't just summarily execute people. We're a civilized people, though I guess I shouldn't expect an armywomen to be up to date on these matters, but I digress, if the evidence against him is as damning as you say, then there's no reason to avoid having a real trial, to avoid making a martyr out of him. Of course if he turns out to not be guilty, then that brings up a lot of questions...
Here's a rough draft
 The TL;DR is basically have him arrested and brought to trial, and her kept in custody so she doesn't fuck with the trial.

1025
Roll To Dodge / Re: MOOK: Curious
« on: January 18, 2020, 07:44:26 am »
so uh, Toots was it? Seeing as you don't have any protection against mind control, would you mind giving Pathos or Ji your spare electrical implant activator?
check a couple of the miscellaneous side rooms for anything of value, like a map, or money, or an okay weapon.
Spoiler: character sheet (click to show/hide)

1026

Quote from: bvootxe
Loadouts
Class Loadout Set A (0):
Class Loadout Set B (3): D7, Powder Miner,  m1895

Outfits
Ball Lightning Company: (2) Powder Miner, m1895

1027
Lightninger AT "Rifle"
Our lack of an anti-vehicle weapon has been noticed by the design team, and not wanting to by caught completely flatfooted we hastily began work on the "lightninger".
The Lighninger is heavily based upon the the Thunderer. In fact its action is almost entirely the same, just upscaled for the 25mm round and single shot. Aside from the size difference, The most notable differences are A: that the Lightninger is mounted atop the shoulder, similar to "rocket propelled grenade launchers" used long ago by our people, and B: it can be connected to the AR goggles, projecting a targeting reticle through them. As for the more internal bits, we've further refined the EIA barrel design to "shape" the mag-bubble, causing it to both slightly increase projectile velocity and act as a "shaped charge" of sorts, directing most of the EM blast forward.


New version
Lightninger AT Rifle
The Lightninger is our first attempt at revising a weapon to defeat enemy armor.
Greatly resembling it's predecessor, the Lightninger is 15cm longer,  has a bipod and replaces the revolving cylinder with a single 15mm tube. Now, the increased caliber may give some people the impression that it would have equally increased recoil, but thanks to further refinement of our mag-bubble focusing it only has a relatively mild increase in recoil, though firing with the bipod is recommended. Notably, it has a relatively basic reflex sight made from an AR goggle lense. It's miniMAB gives it a 12 hour battery life. Another important thing to note is that, while the bullets are noticeably larger than Thunderer's, it has proportionally fewer bullets, meaning it doesn't increase ore cost that way.

1028
Roll To Dodge / Re: MOOK: Curious
« on: January 15, 2020, 04:17:39 am »
pull down my blindfold and wait for Pathos to give the all clear, once he has pull up the blindfold and walk in, stop any idiots from falling to their deaths if I can do so safely, resist attempts to force me through
(I'm presuming Pathos upgraded all our earbuds)
Spoiler: character sheet (click to show/hide)

1029
Roll To Dodge / Re: MOOK: Judged, and found wanting.
« on: January 12, 2020, 01:37:02 am »
"ready as I can be, given the circumstances"
buy those noseplugs, equip them with my earplugs, Put the blindfold on so I can pull it over my eyes when needed.
Spoiler: character sheet (click to show/hide)

1030

Quote from: FloatRocks
Camel Caravans: (0)
Askian Composite Bows: (1) MoP
Edict of the Iron Way: (1) m1895
[/quote]

1031
Quote from: votebox
Lanes
East Maelstrom (1): m1895
Mudflats (1): m1895

NE allocation
Kona to East Maelstrom (1): m1895

Resource allocation
Ore to The Deadwood (1): m1895

Trait Selection
Eyes and Ears (1): m1895
Bringing up the rear ():

1032
AR Goggles attempt 3
Our repeated failures at making the AR goggles work have become quite... aggravating, but if we can get these to work, then we'll be much better off than before we got into this whole mess.
Firstly, we've begun mass-production of our own model of AR goggles, with full-scale scavenging programs to salvage the necessary components (or the machinery needed to produce them, if possible.) to make the damn things.
Next, we've catalogued several "natural" radio phenomena that BFs will ignore rather than investigate. Copies of these phenomena encrypted with information packets can now be used by AR goggles to communicate. The first use of this is of course realtime mapping and inter/intra-platoon comms, but we've also included the ability for squad leaders to mark targets for their individual squad.
Quote from: votebox
AR goggles attempt 3 (1): m1895

1033
Spoiler: m1895's Magnum Opus (click to show/hide)
FTFY
Quote from: botebox
QF 8"/45 Lorem M1890 (1): m1895

1 Revision (1): m1895

1034
Roll To Dodge / Re: MOOK: Judged, and found wanting.
« on: January 06, 2020, 05:26:52 pm »
Хуи, wish I had the money to buy a threat sensor.
if noseplugs are free grab them, as well as a couple spare blindfolds, and a map of the area if the Apes are willing to give me one
(Firstly, can we modify implants like weapons, and does their relatively unique function mean we can "stack" mods?)
Spoiler: character sheet (click to show/hide)

1035
Quote from: BlokeBox
Voski Horsemen: (0)
Encirclement and Enlightenment: (1) MoP
Walled Cities: (0)
Karu'jefar: (1)Maxim_inc
Sorcerers of Iron: (2) Powder Miner, D7
Cult of Personalities: (0)
Fumehide Armor: (2) Maxim_inc, m1895

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