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« on: June 23, 2022, 11:23:46 pm »
MJN-1 "Majin" 70t Assault GunMech
The Majin is a quadrepedal mech with an upright torso on a spider legged base, in total roughly the height of an Oni.
Under each shoulder is a turret with an Oni's bark, each turret has a 180 degree horizontal firing arc with a notable forward slant, meaning it cannot engage targets behind it but can bring both guns to bear on a forward target that displeased it in particular. Vertical guidance is unique because of the positioning, with near 90 degrees downward but only 15 degrees upward, given the profile of a mech, this should be fine. Furthermore, it has two hip turrets currently containing small lasers, as close in mechs were deemed a greater threat to the Majin than infantry. These hip turrets have 190 degree horizontal firing arcs with no slant forwards or backwards, and while the turrets can basically turn 360 degrees vertically, failsafes mean the actual arcs the lasers can be fired are much smaller, 'bout 60 degrees forwards and backwards, so one doesn't accidentally shoot themselves.
To power all this, we had the brilliant idea to duct tape use two Donutstacker-Wasabi type engines in an armored box to power it, though it can run at reduced capabilities on just one engine, should the other need to be shutdown. They allow the Majin trundle along at a decent clip, though it's leg setup is more built for cross-country capability and stability over raw speed. It also powers a more sensible variation on the Oni's RGB lighting that can be activated to heavily disrupt it's silhouette, making it somewhat harder to hit, increasing in effectiveness with range, and significantly harder to critically hit at all ranges, no rgb lights highlighting its 6 heat sink banks.
The armor scheme is admittedly heavily borrowed from the Oni, but we've used some of our spare weight to add some more to key areas. It also retains the ejector seats that have become a staple of our mech design. It's role is in the rear lines, accurately pummeling our enemies in support of brawlers and close in skirmishers.