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Messages - E. Albright

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4216
Other Games / Re: eRepublik
« on: November 27, 2008, 10:39:23 pm »
Beorn: he's not doing it. It's doing itself. The high price of Gold in eThailand was scarcity-driven. EThai Gold is now less scarce because of Hard Worker Gold, and because of foreign citizens coming here to sell Gold and buy extremely cheap products with the massive amounts of baht they get for it. Jack's done nothing but take advantage of the crashing Gold price to stockpile it for the government.

(Also: regarding presidential nominations, do not freak about the current gambit in re: TRP support. It is a gambit. The promised discussion will come shortly.)

4217
Other Games / Re: eRepublik
« on: November 27, 2008, 06:06:24 pm »
That's... sneaky, AFD. But to get its "market value", we'd need to ask a fortune... like, 80g. I doubt anyone would buy it. And also, while we do now have a number of politicians working at UMH, it's still a collective, so that excuse would need to fly for all of us.

4218
Other Games / Re: eRepublik
« on: November 27, 2008, 06:03:44 pm »
It's not that it's not an option, but it isn't an easy or risk-free option. It may be that we could do it and make out well enough, but given the current Gold situation it'd be a substantial risk. 5 minutes work, f'r'instance, shows we could almost make this work with Canada, though we'd need to sell like 20 Houses to recoup the license fee. Their Wood is actually more expensive than ours, though, so this would be straight-up underselling them based on that and our cheaper labor costs. It's possible we could find a country where it would be profitable to export to. But the key point is that it wouldn't and couldn't be a short-term solution, as the 20g export license would mean we'd have to stick with it for a long time to recoup our investment.

4219
Other Games / Re: eRepublik
« on: November 27, 2008, 05:43:20 pm »
To export, we need to throw together 20g for a license. And we need to sit down and work out if we can make a profit after import tariffs. Producing a Q3 House will take us 1400 baht, which is 7g at current market prices. We need to find someplace where we can sell it for more than this even after accounting for taxes (or alternately, somewhere where we can buy dirt-cheap Wood to send home to cut costs so we can sell cheaper and still make a profit).

This is likely to get harder, not easier, in the coming days, as Gold is crashing in relation to the baht. It's lost about 50-60% of its value in the last two weeks, and it's still in freefall. To this effect, unless we're planning on buying an export license, I'd prefer to receive baht in exchange for a House rather than Gold. And like I said, I'm concerned about how feasible it'll be to export. It may work, and if we find someplace with low taxes and cheap Wood, it could work very well. But barring that, it may just be throwing away 20g on a license that'll be worthless in two weeks if the value of Gold keeps falling.

4220
Other Games / Re: eRepublik
« on: November 27, 2008, 05:24:25 pm »
UMH employees: we are at a crossroad. There's exactly no way in Hell that eThais are going to be able to afford our product at current market prices. None. We have enough Wood to finish the House we're on, and build 2/3s or so of another. Right now, it'll take 1200 baht to buy Wood enough to construct a House. Labor is running ~200 baht per House (6x4x8, plus 1x1x8), and we're taking 8 days to build one. I'm willing to continue constructing Q3 Houses on commission for internal clients (i.e., us), but if we take this tact we need to be sure we can afford to do so.

We currently have 1500 baht in the company. Do we wish to continue producing Houses for ourselves? If we do, then we need to commit to paying for their construction. I would be willing to pony up 1200 baht for the next House we finish, and at the same time give my current Q2 House to our last homeless employee. That would give us some room to breathe. However, it doesn't solve the overarching problem of not having a market for our product.

It is at this juncture that I again raise the possibility of switching to defense contracting (such as it were) for the short term. This would help consolidate Construction workers, plus allow us as workers to accumulate some more substantial capital reserves. Plus, it' be "national service". Above all, it would give the economy a chance to stabilize and hopefully grow before UMH resumed production. However, we should all go, or none of us should. Given productivity rules, a few of us leaving UMH hurts it a great deal, so we really should move as a bloc if we move at all.

Think about it. Whatever the consensus is will be fine with me. We can keep working in UMH or we can shift temporarily. It'll be 2-3 days before we finish our current House, so the decision isn't pressing.

4221
Other Games / Re: eRepublik
« on: November 27, 2008, 05:07:03 pm »
Eww. That's not cool. Well, it's understandable if you feel you should leave, and if their slipshod programming is working out that badly for you, I'd say you're right.

4222
Other Games / Re: eRepublik
« on: November 26, 2008, 04:06:24 pm »
A Fey, I've never had that problem (I run Firefox). That sounds like a nasty conjunction of their slapdash website and browser quirks.

4223
Police Mediator might work for a moniker as well.

4224
Curses / Re: You are sentenced to..
« on: November 26, 2008, 04:00:17 pm »
Meh. I usually just leave it at "We need a slogan!"

Okay, in that community squad I have, one of the recruiters got arrested. She'll be charged with kidnapping and disturbing the peace. Would a sleeper lawyer be enough to beat the charges?

If the lawyer is competent, and she doesn't get unlucky. That's not a drastic slate of charges against her. She probably doesn't need the ace, if that's what you mean.

4225
Other Games / Re: eRepublik
« on: November 26, 2008, 05:32:53 am »
Wooty, Andrea, the results are finally showing. You both won seats.

However, Fey Dwarf appears to have been edged out the TDP candidate who got another 2 votes in the last 15m of the election, 'cause he still was in when I took my last look and cast my vote at 23:45 server. WTF? Guess I wasn't the only one who thought of waiting 'til the very last minute to vote.

As to merging with Sabai in some manner, it has been discussed (or rather, they've opened their arms to whoever wanted to leave TRP in the past). There's something to be said for it, but I think there's also something to be said for not doing so, and foremost amongst those reasons is that even just by having 3 "major parties" instead of 2, we help to encourage the existence of the smaller parties, which IMO is a good thing, at least in principle. But yeah, we can and should have this discussion. I think I may publicly air it in the very near future, when broaching the subject of who we want to run or sponsor for the presidential.

As to a good thing to use for our sudden influx of Gold into the eThai economy: if I were directing its spending, I'd see every (productive) Q1 harvesting company upgraded to Q2. By doing nothing more than spending 20 (okay, and doubling the Wellness hit its workers take every day), the net productivity of a raw material company is increased by a factor of 1.8.

4226
Other Games / Re: eRepublik
« on: November 26, 2008, 02:41:31 am »
Yeah, Fey... that's the main reason I had moved to the Northeastern region, as the same thing happened last election. I'm too high profile; I expect I was picking up sixth-party and unaligned votes based on pure name recognition. But then when the bugs cropped up on Sunday and it looked like we had next to no one in Central, I moved back to bolster it (plus I figured with exactly 7 candidates it wouldn't matter as long as everyone remembered to vote for themselves).

I really, really, really hate this "electoral system". It's worse than the one we had last month, if such a thing can be believed.

4227
Other Games / Re: eRepublik
« on: November 26, 2008, 01:13:01 am »
Karlito, it gets worse. Earlier in the day we had seats being called for people with 0 votes. The bloody system still doesn't require at least one single vote to win.

All told, it looks like we managed to hold TNT to 17 seats. Essentially by coincidence, this is the proportion of votes they had cast for their candidates, so that's fair, anyway. 49/121 votes, and 17/40 seats.

This is lower than their turnout for the presidential; the war in Brazil may have drawn some off. If it heats up, we'll probably see even more go.

4228
Other Games / Re: eRepublik
« on: November 25, 2008, 11:18:51 pm »
No, no, no. One vote per person per day. But you don't have to vote in the region you start the day in. So you can have someone* watch the election results and "dispatch" people to regions to cast their vote to shore up individual candidates on the fly. You can fine-tune vote totals all over the country by sending exactly enough voters into a region to overcome their rivals in response to their rivals' running vote totals. Which is wrong on so many levels it's not even funny. It's essentially making a mockery of the notion that these are "regional" elections.

What they really should do is not reveal Congressional vote tallies until after the polls close. Anything else encourages extremely informed "strategic voting". Vote counts should never be displayed in real time, particularly in an electoral system structured like eRepublik's mess.

I posted a suggestion about this for the admins to ignore here.

*Judging by the shouts I'm seeing, I'm pretty sure Antonio and Croms are doing exactly this.

4229
Other Games / Re: eRepublik
« on: November 25, 2008, 10:31:14 pm »
Most of the Estonians were here in eThailand before any of us were. They've been around. A lot of them left briefly last month to fight in Finland, but they came back. They REALLY should have 4 Congressional seats, but I think two of their candidates failed to vote for themselves. /sigh

Oh, and Guy confirms that the dispatcher/mobile-electorate model of realtime election rigging works. Incoherent idiocy of an electoral design.

4230
Other Games / Re: eRepublik
« on: November 25, 2008, 09:57:01 pm »
Hmm... ya think it's possible for non-candidates to move between regions on election day and still vote? I'll bet you anything it is. Which is so moronic it's not even funny, as the stated purpose of regionalizing the Congressional elections was to restore some of the "place loyalty" lost when mayors were phased out. Now elections will be about stockpiling tickets and having a pool of voters waiting to dispatch to various regions on demand of an organizing member to "plug up leaks", such as it were...

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