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DF General Discussion / Re: Something I've noticed
« on: December 09, 2008, 03:52:43 pm »Or dwarves milking burning cows is funny as hell.
I saw the image in my mind and immediately laughed. Has DF damaged me beyond salvation?!
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Or dwarves milking burning cows is funny as hell.
I feel that wizards and magic should primarily be a challenge factory. Wizardry and magic could be obtained through a strange mood after a certain population has been reached, or a wizard could arrive much like a noble. They'd then demand certain workshops or similar utilities to be set up where they can experiment and research. The effects of their research would be almost completely arbitrary. You could suddenly find all the bones in your refuse pile animate and terrorize your butchers. Conversely, the wizard would occasionally create magical amulets that could benefit your soldiers, workers, or even nobles. An enchanted amulet given to a soldier could increase the chance of a martial trance occurring. A magical pair of gloves given to your legendary mason could increase the frequency of masterpiece furniture made. The primary function of the wizard, however, should be to create challenges (and, subsequently, fun) for the player to deal with. The wizard would escape prosecution for any crimes he/she commits as long as he didn't directly cause the death of a dwarf. A stray fireball hitting a nearby peasant would result in the wizard being carried off to the gallows while an animated piece of dwarven cheese choking your baron would allow the wizard to remain blameless.
If I remember correctly, magic was one of the most fun aspects of the original Armok
Where would it be without the ability to blow people up, Teleport their organs out, or turn their brains into mighty weapons?
Toady, if you're reading this: PLEASE don't implement magic. Do anything else. Rebalance food production. Improve sieges. Fix the morale mechanics. Do some work on the economy. Just don't pour your efforts down this rathole.
Reading is a fun thing. Everyone should learn how to do it.
A less modern word for doctor?
...
Surgeon
...
How is surgeon less modern than doctor? If anything, it seems more modern.
sur⋅geon /ˈsɜrdʒən/ [sur-juhn]
–noun
a physician who specializes in surgery.
Origin:
1250–1300; ME surgien < AF, alter. of OF cirurgien chirurgeon
I recall in one fantasy setting, I think it was Warhammer Fantasy? the dwarves would only use item-based magic going off that first post because if they grew too powerful in using magic in general, they would slowly turn to stone, a dwarf who has reached a level of wizardly power equal to or greater than say, Gandalf, would become a new decoration where s/he stood.
And miscasting would be REALLY disastrous, the better the wizard and the worse the miscast, stuff like an entire city would suddenly teleport to the sun or something equally bad. Weaker wizards had lesser effects when they miscast, like turning blue or something.
stop hijacking my suggestion and talk about juice!
n my opinion wanderlust or questing doesn't fit dwarves. It would be the perfect way for making, say humans, stand out as playable race though. ... Basically a dwarf gets fed up with his/her friends dying in the hands of <insertrace/animal> and instigates a group of other dwarfs to join him/her on a "crusade" on the hated foe.