DF Gameplay Questions / Re: Marksdwarves and Z-levels
« on: April 10, 2008, 04:24:00 pm »[ April 10, 2008: Message edited by: greggbert ]
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[ April 10, 2008: Message edited by: greggbert ]
The colossus came in and of course three dumb marksdwarves started following him, shooting. He flung them away, 3 dead marksdwarves.
Then he crushed my drawbridge and Smashed up my bonecrafter workshop and stomped my trade depot, then he came inside, and set off 13 stonefall traps! Almost no damage, but a brown wound to the head. Two brave speardwarves ran out and got seriously wounded. Then he barreled right thorugh the barracks and set out for the main stairs. By then a mob of fresh recruits, mostly unarmed wrestled him and my three miners (super tough, super agile) showed up with axes and pounded the hell out of him until he died! So only 4 more dead (all soldiers), and 4 more wounded (including my legendary engraver).
I am rebuilding now, and pretty pleased that I only lost peasants/soldiers. Thanks for your help!
My Fortress:
Population: 75
Trained Marskman 6 left alive
Trained Spearman 0 left alive
My Fortress Layout
Fully walled outside area protected by maze filled with chained dogs then drawbridge. There is a catwalk above the maze.
The outside area leads to the only fortress entrance, which is protected by a 10x2 hallway of stonefall traps, then a barracks and stairs to all levels of my fortress. If he gets to those stairs, I’m pretty much screwed.
What’s happened so far:
* Colossus showed up, I buttoned up the drawbridge and called on 12 marksman and 6 spearman. Spearman assembled on safe side of drawbridge, waiting for it to open. Dogs ready in maze. 12 marskman on the catwalk above the maze (fortification).
* All troops equipped in place and I open the drawbridge. Spears stay where they are, colossus approaches maze. 8 of the marksman start shooting off the catwalk, the other 4 go get a drink or something. Plink plink, no damage to colossus, many, many iron, steel, and copper arrows bounce of colossus.
* Colossus continues through maze killing all wardogs along the way. Spearmen rush into maze and surround colossus. They get thrown around and smashed. Colossus continues through maze. He may get in before I can raise the drawbridge.
* I send in 6 marksman to slow him down, it works, the drawbridge closes and all marksmen are killed. Colossus is now standing in middle of dead dwarf and dog bodies in the maze. Drawbridge is up.
This is the situation now. I am not sure how to resolve this. I have some ideas.
* Wait, maybe the colossus will go away?
* Draft ½ of the dwarves as marksman, and the rest as other weapons (any ones better against a colossus). Wait until they are fully equippend then station them inside the barracks at the end of the 10x2 stone trap entrance. Then open the drawbridge. Let colossus come through and run through 10 stone fall traps, then swamp him with all my dwarves before he gets to the stairs.
* Have my miners/masons build an additional maze at the entrance to the fort. Build more stonefall traps so the colossus needs to go through even more stonefall traps before he gets to my fort. Then let him in as before.
* Some other genius plan that you guys tell me to do!
Thanks so much in advance, I don’t want to feel the fun of losing just yet!
[ April 09, 2008: Message edited by: greggbert ]
An experienced farmer can make 4-5 food from one seed and then an experienced brewer can then multiply that into a very full barrel of booze. Finally an experienced cook will turn that into a megastack of prepared meals for your food stockpile that will take forever for your dwarves to eat!
Cooking Meat, seeds, Plants, etc Don't produce anywhere near the output that cooking booze does, it's just a good way to get rid of excess.
[ March 31, 2008: Message edited by: greggbert ]