DF Gameplay Questions / Re: Silly lazy marksdwarves
« on: April 02, 2008, 03:58:00 pm »[ April 02, 2008: Message edited by: greggbert ]
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[ April 02, 2008: Message edited by: greggbert ]
Since I rotate my soldiers on/off duty every other season and I station three dwarves from each group in any one spot (gauranteeing that one or two will always be there if the others are sleeping/on break) that means that at any one spot where I want to have military I need to assign six military dwarves, three at any one time. So If I set up two spear stations
xxx
SprStation1^
SprStation2v
xxx
That would require 12 speardwarves
* Three speardwaves who are on duty on Winter/Summer (Train spring/fall) and stationed at zone 1
* Three speardwarves who are on duty Spring/Fall (Train winter/summer) and stationed at zone 1
* Three speardwaves who are on duty on Winter/Summer (Train spring/fall) and stationed at zone 2
* Three speardwarves who are on duty Spring/Fall (Train winter/summer) and stationed at zone 2
So those two positions just ate up 12 dwarves. That's what I do when I start to get a lot of dwarves. It creates a very high level of military readiness. Setting up 5 or 6 positions like that eats up 30-36 military dwarves, making it so that it is pretty easy to find a use for immigrants.
[ March 28, 2008: Message edited by: greggbert ]
[ March 28, 2008: Message edited by: greggbert ]
[ March 27, 2008: Message edited by: greggbert ]
[ March 26, 2008: Message edited by: greggbert ]
[ March 26, 2008: Message edited by: greggbert ]
Bow_WS(MFall) = XBowman active in Winter and Summer Standing Down in Spring and Fall, Marksmaan training in fall, wrestling in Spring.
Bow_SF(MWint) = XBowman active in Spring and Fall, Standing down in WInter and Summer, Marksman training in Winter, Wrestling in Fall
Spear_WS - Spearman active in winter and summer wrestling in Spring and Fall
After that I stop worrying about barrels competely until I get the message that I cannot brew because there are no empty barrels. If there are empty barrels in any of my stockpiles (drink/furniture/barrel) I just consider that I need to brew more. I don't ever worry about it. Empty barrels in your food or drink stockpile will always be claimed by your brewer if he needs them so there really is no need to worry about barrels at all, in my opinion, unless you are out of them.
If I ever get the message that the brewer needs empty barrels and there are actually empty barrels around, I just dump those barrels and roleplay that they are moldy or something.
[ March 25, 2008: Message edited by: greggbert ]
I rotate them on duty/off duty by season. Winter/Summer On Duty, Spring/Fall Standing down, etc....
Alternatively you can create a depot on the edge of the screen to ensure trading, and then move it later.
[ March 21, 2008: Message edited by: greggbert ]
1) Create a scout who will flush out all your ambushers. Assign him like 3 or four wardogs and have him walk all around the map. Once he sees an enemy set him to "do not engage" and station him back inside your fortress. The ambushers shoudl follow and get mowed down by your defenses.
2) Create an underground tunnel path from the edge of the map to just in front of your depot. When the wagons enter the tunnel they will most likely not be ambushed. Post a few wardogs at the entrances.
3) put your depot near the edge of the map and station archers to guard it. Make a hauling tunnel to take goods back and forth.
4) Build a 4-5 space wide walled corridor to the edge of your map.
Good luck! I really prefer 1 or 2. Usually flushing them out beforehand does the trick. You can see a framerate drop when the arrive on the map.
There is a catch. These stockpiles will also hold already-encrusted items, so only encrust furniture if you are right about to (B)uild it, and only encrust a type of craft if you are ready to trade it, or else the already encrusted items will clog up your stockpile.
If you have a legendary metalcrafter, for example, you could set your gem shop stockpile to metal cratfts with master or better quality, and encrust them as your dwarves bring them in. Once all the items are encrusted, then remove your stockpile, and they will go back to finished goods.
[ March 21, 2008: Message edited by: greggbert ]