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Topics - Mindless TV

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DF Modding / Need help with Combat/Race Mod
« on: April 16, 2019, 11:24:33 pm »
All right, so I recently started making a personal 'Armok' race to fool around with in Adventure mode and to teach myself the Ins and Outs of DF, been a lot of FUN!!

The race itself is made of a custom metal
Spoiler (click to show/hide)

The entity file for it is empty at the moment, just enough in it to be able to select it as an Outsider, as I don't want a civilization of Armoks to destroy the world in world-gen.
Spoiler (click to show/hide)

and my creature file seems to be in order.
Spoiler (click to show/hide)

My issue comes in two forms. 1: I want him to only use unarmed combat, yet at the same time I want the humorous effect of killing things in one hit or having them 'propelled away by the force' while simultaneously dying. I get this effect when at Bronze Colossus size, but not at Human size where I want him to be. 2: I have been having an issue of still taking damage despite copying the bronze colossus file, changing the metal to a custom indestructible one and increasing its density insanely.

I think [ATTACK_VELOCITY_MULTIPLIER] helps but at the same time with such an insane number (see near bottom of creature file) I can only propel them a few tiles, and the damage is ignored by even the most basic armors. I've also made the density of the metal he is made of insane, yet I still don't get the results I want. Any suggestions?

TL:DR; How can I increase the damage & force of unarmed strikes and kicks? And how can I make my metal so I am sure no damage can be done to the loving Armok?

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