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Messages - MaxTheFox

Pages: 1 ... 125 126 [127] 128 129 ... 145
1891
I mostly agree with KT. Especially since I hardly see the Moon's nature as beautiful. And yes, I would think a populated Moon would be cool. Also Mars. We have no real evidence of any advanced extraterrestrial species, therefore I believe space is all ours to exploit and colonize until proven otherwise.

1892
Any recommendations for DF/Rimworld-like games?

1893
One of my flower pots fell from the windowsill while I was sleeping. The flower was OK but the dirt spilled onto the floor and so I had to scoop it up and replant it.

1894
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 25, 2020, 08:44:55 am »
sooo it has 2 mouths?

It looks like you may have some custom body plans in use.   that could be whats doing the bone-adding.
No, MOUTH_SNOUT is just a mouth and snout combined and GENERIC_TEETH_WITH_LARGE_EYE_TEETH_MOUTH are teeth that attach to the mouth instead of the head.

Banditry is determined by [local banditry] and [bandit:xx].  if they dont make bandits i cant imagine why.  ethics?  oppurtunity?  civs wont create bandits if the prereqs are met for whatever reason.
The civ has BANDITRY:100 meaning they all should be bandits. What ethics are needed for banditry? Theft? Assault?

1895
DF General Discussion / Re: Dwarves vs Humans
« on: March 25, 2020, 07:55:31 am »
*bogeymen, nightmares, and weremice are still able to be placed in the arena. Why weremice? Who knows?
Arena (and worldgen) werebeasts are random.

1896
I definitely wouldn't torture, say, a bird if it flew into my house. I would try and put it outside. Torturing higher animals is just... gross and actually fucked up (also illegal). I have no real empathy for insects though...
oh, so just because they have exoskeletons they don’t deserve life?
Wasn't this brought up before in a somewhat similar discussion? Insects have much less intelligence than most vertebrates.

And I am not even apathetic towards most insects. I like ants, and I think destroying anthills that are outside of gardens (where they are pests) is messed up.

1897
I definitely wouldn't torture, say, a bird if it flew into my house. I would try and put it outside. Torturing higher animals is just... gross and actually fucked up (also illegal). I have no real empathy for insects though...

1898
Why do some people think killing flies on sight is unethical? They can't really think, and they are intruding on my territory, and I don't want them to disturb me during gaming, coding, or meditation, whatever. So if I see one I grab the flyswatter.
Well I think it's perfectly ethical. I once impaled a few flies on needles for pestering me. Mosquitoes are even worse. I feed them to ants (or spiders) or pluck their wings off and bury them alive in flower pots.
I normally keep silent about out-of-norm things, but that's just fucked up. That's sadistic. What did they do to you that would deserve such treatment?
Flies are nonsentient pests who crap everywhere. And mosquitoes kill a lot of people yearly by spreading malaria and other diseases. And have you ever been to the part of the world where I live? You can't go outside in summer without getting swarmed by both species of insects. And as Steppewolf said, there is absolutely no way I will affect the population (perhaps unfortunately).

1899
Why do some people think killing flies on sight is unethical? They can't really think, and they are intruding on my territory, and I don't want them to disturb me during gaming, coding, or meditation, whatever. So if I see one I grab the flyswatter.
Well I think it's perfectly ethical. I once impaled a few flies on needles for pestering me. Mosquitoes are even worse. I feed them to ants (or spiders) or pluck their wings off and bury them alive in flower pots.

1900
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 25, 2020, 06:36:00 am »
a body plan?  list a layout?

i.e. head, heart, guts, humanoid 2 arms, 2 legs, wings, etc.
Layout:
Code: [Select]
[BODY:HUMANOID_NECK:TAIL:2EYES:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:4TOES:MOUTH_SNOUT:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH_MOUTH:RIBCAGE]Body plan:
Code: [Select]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:ARMOR:MUSCLE:BONE:CARTILAGE]
Still having the problem with my modded civ not having bandits...

1901
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 18, 2020, 06:20:08 am »
So some of my creatures have bones in their heads and upper bodies in addition to skulls and ribcages, other creatures seem to not have the same, what causes this?

1902
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 14, 2020, 11:13:51 pm »
My modded "primitive" civ has BANDITRY:100 (so they all live in camps), but the token doesn't seem to have any effect... in fact they get no bandits at all. Help?
Also using LOCAL_BANDITRY tag? which makes the civ ambush any race adventurer. https://dwarffortresswiki.org/index.php/DF2014:Entity_token
But humans have bandit camps without that tag, so it can't be it.

1903
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 14, 2020, 10:36:35 am »
My modded "primitive" civ has BANDITRY:100 (so they all live in camps), but the token doesn't seem to have any effect... in fact they get no bandits at all. Help?

1904
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: March 12, 2020, 07:06:32 am »
I made a single-gendered species once, they spawned but obviously didn't replenish.

1905
DF Suggestions / Re: Sneaking mechanics for animal people
« on: March 10, 2020, 08:32:19 am »
+1.

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