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Messages - dewy60

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1
I would like to report some problems regarding the mods I have downloaded off from the workshop collections along with some stuff I saw, every time I tried to load fortress mode in a new world it crashes.
I compiled the mods I have in one package to see (https://steamcommunity.com/sharedfiles/filedetails?id=3160185848) along with an error log in case any mod authors would check (https://cdn.discordapp.com/attachments/1069640085718450218/1207055006948266014/errorlog.txt?ex=65de4093&is=65cbcb93&hm=977fa92a251992f452026e8f10d6ac62aa91bdc3a01c3e06ef76db0da11beacb&)

2
DF Modding / Re: Mod troubleshoot
« on: September 11, 2021, 09:01:12 am »
Any problems spotted yet?

3
DF Modding / Mod troubleshoot
« on: September 10, 2021, 08:51:02 am »
Hi there, I'm dealing with problems involving my own mod pack merging and I would like to get some troubleshooting. Currently, the game crashes on the calendar screen every time I tried to start playing a new region in DF mode, only one savefile worked. https://dffd.bay12games.com/file.php?id=15655

4
DF Modding / Mod Merge Request: Dark Ages IV with Five Mods
« on: July 19, 2020, 07:52:47 pm »
Hey. So I have problems with merging the mods in particular because when I generated any sized world, it crashes. So I request if someone wold merge Dark Ages IV with:
The Aeramore Expansion
Old Genesis
Spellcrafts
ZM5 Mod and Assorted Creatures pack with Peasant and Forester's

Is it possible that it'll work with these mods? I'm simply curious.

5
DF Modding / Re: Simple Merging questions
« on: July 18, 2020, 08:18:54 am »
Is there ever such a DF crash reporter utility? I wanted to merge the Dark Ages IV mod withe The ZM5 Mod and Creature pack, The Aeramore Expansion and OldGenesis

6
DF Modding / Simple Merging questions
« on: July 16, 2020, 11:38:19 am »
Can merge the Dark ages mod with the Zm5 packs crashed medium world generation?

7
Question: Would Zombies ate my dwarves be compatable with the latest version of the dark ages pack?

8
Tested it, gave me an error:
Spoiler (click to show/hide)

9
Interesting question: what's the best way to merge announcements?

10
DF Modding / Re: I need some help
« on: February 09, 2020, 06:10:04 pm »
You'd probably have an easier time finding the problems if you merged things in one at a time and tested in between.  That way, you can at least figure out which mod is causing the crash.

If you get a crash when you hit 'embark' on the world map, before it generates your founding party, that might be caused by a bug involving natural skills.  Do any of these mods give a natural skill in something like mining or metalworking?

In my second merge test I used:
ROTMK (with mole people addon)
Monster Hunter
Dwarf Souls
Persona Mod
Sparking! DBZ mod
Dwarvemon 1.51 (with additional addons)
Zelda mod
Dragon’s Dogma –Dwarf Arisen
Aragami Arcology
Dwarf fortress - Colonization
Enemy Unknown’s assorted creatures (Godzilla, King Kong, Ninja)

11
DF Modding / Re: I need some help
« on: February 09, 2020, 04:18:13 pm »
So I decided to try the merging test again from scratch. This time for a potential Japan Mayhem mod pack. Succeeded in generating a world but crashes as I set up the fort.

Errorlog in my merge test 2.0 rar along with the pregen world: http://dffd.bay12games.com/file.php?id=14774

I'll wait until the mods are updated or somebody would find a solution to my somewhat messy merging skills either way.

12
DF Modding / Re: I need some help
« on: February 08, 2020, 07:17:55 pm »
So any ideas to fixing it or should I wait for anyone to update?

13
DF Modding / Re: I need some help
« on: February 08, 2020, 04:37:26 pm »
Have you viewed the errorlog?

14
I was merging 12 mods out of curiosity and when I tried to make a new world it crashes.

my Errorlog is in the rar file: http://dffd.bay12games.com/file.php?id=14762

Edit: Yes, before you can ask I was using WinMerge for the process

15
DF Modding / Re: A Request, I think.
« on: February 07, 2020, 09:34:12 am »
Question: What are the mods updated in my requested pack so far?

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