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Topics - Merkuri

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DF Suggestions / Canceling macros in motion
« on: July 17, 2011, 08:00:32 pm »
Is there a way to cancel a macro while it's playing?  If not, there should be.  I could see cases where a macro starts going out of control and the user just wants it to stop.

Would it be reasonable to cancel a macro on any key press from the user?  I can't think of a reason why I'd want to press keys while a macro is running except to get it to stop.

2
DF Dwarf Mode Discussion / Forbidden butcher products?
« on: July 14, 2011, 08:55:54 pm »
So, just now I checked one of my butcher shops and found a ton of yak remains, all forbidden, plus a cage.  I don't have any yaks.

Did my dwarves just steal a caged yak from the elves and slaughter it?

I've also had incidents where I see forbidden large rat remains in my butcher shops.  It's gotten to the point where I need to check them fairly frequently to avoid miasma (forbidden meat still rots).

3
I had a dwarf get a mood in the middle of dragging a sheep to the slaughterhouse.  It said he canceled the slaughter job, but he's still dragging the sheep!  I can't imagine what he'll need a sheep for in his workshop.

Should this be reported as a bug?

4
DF Dwarf Mode Discussion / Burrows and military
« on: July 03, 2011, 04:21:35 pm »
How do military dwarves interact with burrows?

Specifically, I'm wondering what will happen if I designate an area specifically for a certain type of job (say, metalworking) and I burrow a bunch of dwarves in that area, then some of those dwarves are in a squad which puts them on training duty several months out of the year.  If their designated barracks is outside of the burrow, will they still train?  Or do they ignore burrows when they go on duty?

5
DF Dwarf Mode Discussion / Why aren't my dwarves being buried?
« on: June 15, 2011, 08:11:30 pm »
So, I accidentally left my back door open during a siege and I wound up with a battle in my main living area.  We survived, but there are two decomposing dwarf bodies in one of the most highly trafficked areas of my fort, and they are not being buried.

I turned off all hauling labors on all dwarves except burial (tons of idlers now), made sure that no corpses or body parts were forbidden, I have coffins built and designated for citizen burials, but they're still not getting buried.

I went into the job list, and I see no "Place item in tomb" jobs waiting to be assigned.

Why aren't these dwarves getting buried?

Edit: I just checked, and they both actually have coffins assigned ("this is the resting place of xx").

6
This is not a problem unique to Dwarf Fortress, but I wondered if other DF players had encountered it and found a way to fix it.  If this is in the wrong forum, I apologize, but I wasn't sure where to put it.

Short problem description: When playing DF and other games (like Mass Effect) my keyboard keys will seem to stick (not physically - they behave as if they're still being held down) or stop responding.

Details:
This weekend I upgraded my PC from Windows Vista x64 to Windows 7 x32 (I didn't realize the Win 7 DVD was x32 until I had already installed, and it was a free gift from my employer, so I didn't look a gift horse in the mouth, I figured it was still better than Vista).  I started playing DF using a game I had started when the machine had Vista.  Seemed fine at first, but then my N key stopped responding.  I had already checked the noble screen once this session, but I just could not check the noble screen a second time.  Some other keys worked, some didn't.  I went to go look (K) at a huge stack of stone being prepped for atom smashing, and the + key stuck as I was scrolling down the list, looking for things that shouldn't be smashed.  It wouldn't stop scrolling.

I figured I'd go play something else for a while and come back to fix this issue later, so I loaded up Mass Effect, and the same sort of thing was happening.  Control keys would stick or not respond. 

This only seems to happen with games.  I'm typing up this message just fine in Chrome, for example.  This did not happen when I had Vista.  None of my hardware has changed.

I tried all of these with no effect:
* Disabling the Windows "sticky keys" feature
* Upgrading my graphics driver
* Installing latest Windows Updates (including SP1 for Win7)
* Rebooting
* Plugging in a USB keyboard (my regular keyboard is PS/2)

I have very little installed on this machine at the moment.  When I upgraded the OS I opted to do a "Custom" upgrade, meaning it moved all of my files to a new location and did a fresh install, not an upgrade.  I do have Norton 360 installed, which I've seen cause problems with other programs before, but I've never seen it cause keys to stick or not respond, so I haven't attempted disabling it yet.

Anyone have any ideas on what might be causing this?

(FYI, I work in technical support for a software company, so I'm a pro at this sort of thing, but I just can't figure this one out.)

7
DF Dwarf Mode Discussion / Find dwarves based on skill
« on: March 06, 2011, 12:22:28 pm »
I often find myself in a situation where I have a particular job I want to get done (like, say, weave thread into cloth) but I don't know if I have any dwarves with that job enabled or with ranks in that skill.  What I end up doing is finding some dwarf that has nothing to do and assigning him to that task, but if I keep doing that I might end up with a set of dwarves that have a tiny amount of skill in a bunch of different professions with nobody being particularly good at this particular skill.  This gets harder to manage the more dwarves that I have.  I end up with a fortress full of jacks-of-all-trades with nobody being particularly good at anything unless they came to my fortress that way.

It would be a lot easier if I could somehow search for dwarves with a particular skill or see all dwarves that have any ranks at all in that skill.

Anybody have any good suggestions on how to handle this sort of thing, short of looking at each dwarf individually for anyone with that particular skill?

8
DF Suggestions / "Dwarves need..." page
« on: February 23, 2008, 04:48:00 pm »
(Not sure whether this is something that's planned or something that's already in there and I just never found it...)

In fortress mode I wish there was a way I could see things my dwarves need/want all in one place.  If the dwarves are thirsty or hungry it would say food or drink.  If I have something in the job manager that requires a material or component I don't have, add that to the list.  If I assign a weapon to my military dwarves and there aren't enough to go around, add that too.


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