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DF General Discussion / Re: *We need your help with game ending stress*
« on: October 29, 2019, 05:59:36 am »
Stress is a lot like radiation. Easy to accumulate and hard to remove.
- Locking yourself up and avoiding everything is the best way to avoid accumulating any, but is boring and will eventually fail anyway because...
- Family/friends in other fortresses will stress Dwarves no matter what.
- Rain is too hardcore and will create Dwarf emos very efficiently.
- Bodies and Combat are absolute devastators post siege.
- High discipline military should have higher propensity for good ideology changes involving fighting/bodies.
- Dwarves should have family vistors/be able to send/receive letters to other fortresses somehow.
- There is currently a raw edit where you can derive more enjoyment from booze and fend off stress better.
- Dwarves dying of old age should inspire happy thoughts (ex. "felt accepting when [friend/relative] lived a long life").