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« on: September 30, 2019, 10:25:29 pm »
I don't think this is something so simple to use search function for, so.
One thing I realized when playing in Adventure Mode, years ago, when I playing the game (wasn't busy with some online ones), is that, apparently, character combat wasn't functioning ideally, which was frustrating for the gameplay...
It's simple. It's that (if my memory is correct) an arm injury should not affect the movement speed of the character. The thing is, that apparently, there was only one form of speed, and any injury would affect it...
The first character to get an injury would then be put into some significant disadvantage.
So, ideally, an arm injury would only affect the *swing* speed. Leg injury would affect walk (movement) speed, but not the swing's.