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631
Other Games / Re: Steam Sales
« on: June 26, 2012, 08:35:24 pm »
L.A. Noire is on sale for 4.99. Anyone know anything about it?

632
I hate it in a game when I have to search through a bunch of spells I never use to find the one I need. At very least there needs to be better spell organization.

Warlock:Master of the Arcane frustrated me with this also. There were 20 or so different buffs you could put on your troops, but keeping track of which buffs they had and remembering to add a new one each turn was a biotch.

I am fine with adding as much filler constant as people want so long as there is a way to blow past it. I don't want to see 3 lesser versions of fireball every time I want to blow something up.

All that noise aside, I think the games that let you come up with your own spells are more interesting. I have only ever played two of them, the first being Magika and the other being some random obscure Asian MMO. In the MMO you could change how much damage a fire spell did, if it was AOE or bolt, all kinds of stuff. I didn't get too far into it but it seemed like a decent idea.

633
Patching on the weekend is poor form.

634
have you managed to hit some of that debris? I want to know what happens!

I landed a space plane just off the runway.

Then my next space plane when out of control and slammed into the old one. Lots of explosions.

635
link to mechjeb please?

No one ever says it anywhere, but how you install plug ins ( at least mech jeb) is as follows.

Extract the file.

The .dll goes into the "plug in" folder.

The parts go into the parts folder.

Mech Jeb is really impressive because you can watch how a "master" does the tasks you fail at.

636
Supposed to be done tomorrow actually. Only the keyboard turned out to be damaged.

637
Using Mech Jeb was a really good learning experience. It also showed how inefficiently i get my crafts into orbit.

I have switched to flying mostly space planes because rockets are pretty easy to build. I slapped together a real simple one and made it to orbit on my first try (no mech Jeb). Once in orbit I shot for the moon and made it there too. I had enough fuel left over I had to abandon my main engine stage. I could have put it into Munar orbit but because it was my first try with this craft I would have had "unnamed craft" debris orbiting the moon. Instead I crashed it into the surface.

Then I landed on the Mun but managed to break off a landing leg. The lander portion started to tip so I went full throttle and got back into Munar orbit. Once in orbit I pointed myself at Kerbin. My plan was to do a powered landing on Kerbin also, with a parachute to slow me down (I didn't have a decouple to separate out just the pod). It worked okay. I ended up landing in a random area of Kerbin a little too hard and destroyed everything save the pod, parachute, and one leg.

All of this without SAS, ASAS, or RCS. Rockets don't pose that great of a challenge.

638
Other Games / Re: Towns
« on: June 14, 2012, 02:48:30 pm »
Has the military been reworked? One problem I used to run into was once you gave a guy a sword he would run around slashing things until he died.

I second the others though, I am very impressed with how Towns is turning out.

639
The space plane I posted back a few can make it to the mun, but I can not figure out how to land safely from orbit. Are you using the Mech Jeb thing LoB?

How do you get your space plane going slow enough to touch down safely?

Also can anyone link (or make) a tutorial on how to change your orbits? I don't mean altitude, I have that under control, I mean angles and the like (inclination is it called?).

640
Other Games / Re: Rollercoaster Tycoon
« on: June 04, 2012, 02:24:04 am »
I think I'd have to agree with your feelings on 1 and 2. I wasn't able to get too deeply into 3 but I spent lots of hours in RCT 1.

That being said... for what ever reason... RCT 3 had ragdoll physics.

Best to just watch for yourself.

http://www.youtube.com/watch?v=uQrC_C6SexI

641
Speaking of setbacks...

I managed to cover my laptop in champagne this weekend while flying in an airplane to a job site.

Fear not! The damage doesn't seem too bad and I will be dropping it off at the laptop repair joint tomorrow.

I do not think I will have my laptop out while in flight with a drink nearby again. I managed to spill champagne all over myself on the flight back as well.

Quote from: Burnt Pies

Is getting Tex a possibility? I think he just about beats Steroid as my favourite merc. Mainly because I always giggle at "Watch out Pardner, could be ruserers!"

Any merc is a possibility, especially MERC mercs. Tex isn't around yet though.

642
Other Games / Re: Zombie Days
« on: May 31, 2012, 03:52:29 pm »
I want to say that the very begining of your post:

The thing that sets it apart from other games is that there are no resources to manage. You dont have to collect wood, stone and gold to train armies and all the bollocks that seems to be the trend these days.

Is kind of a turn off for me. While we have lots of zombie games there are very few that have a good or interesting resource management model.

Anyways, you don't give a whole lot of information about the game. Is it turn based? Action points? Is there any sort of a subscription model? Does it play similarly to any other browser games? Can you add a screen shot? Is there a way for us all to team up?

Sounds almost interesting enough to click the link.

643
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: May 25, 2012, 11:50:58 pm »
Er, I just downloaded the new version, and the game loads up fine when I launch the executable, but I can't move past the main menu. Arrow keys, enter, and even mashing random buttons does absolutely nothing. I can't select any other option besides 'MOTD'. Help?

EDIT: I'm on a laptop, by the way, it doesn't have a numpad.
use "hjkl"

It is a dumb system. Number keys should work on the menu, but I think it is in the readme somewhere.

644
Battle for Wesnoth is a TBS not an RTS.

I think I have the perfect game for you: Ground Control (RTS, commercial, 3d). No base building, just small squad tactical.

You could also do one of the older "Rainbow 6" games. Raven Shield was pretty hard core team work.

I have no idea if it would work but you could go WAY back and play Myth (RTS 3d).

645
Okay, here she is.

Spoiler (click to show/hide)

I solved most of my issues, the main one being the craft flipping over with the mothership ran out of fuel. The front SASs helped with that, more because of weight than SAS control I THINK.

The way this ship works is you fire off the two lower SRBs, at 10m/s you fire of the wing SRBs. The lower SRBs should run out just after you leave the runway. Jettison them and immeditly fire the center SRB and 2 liquid engines. About 1 second later the wing SRBs will die so jettison those.

When the center SRB is dead jettison it and fire on the orbiter's liquid engine.

Right at the edge of the first atmosphere the mothership's fuel will run out. You have to pop the wing parachutes before you disconnect the orbiter or the mothership will crash into it (it still some times does).

I managed to crash into the moon with the orbiter.

Is there anyway to slow yourself down coming out of orbit other than reverse thrust? I might need to put RCS on the plane and fire it backwards to slow down and then up when landing.... hmmmmmm.

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