91
DF Modding / Re: Common Question: When do I need to generate a new world?
« on: November 03, 2012, 12:18:04 am »
NOTICE: Some, such as biomes, are highly relevant during worldgen and may not entirely have the desired effect.
The cave levels are a subset of the biome code, to a large extent.
In this case, as I understand it, the growth algorithm picks from an index that is created only when it actually starts running for tiles in that particular cave level—when you discover it.
The cave levels are a subset of the biome code, to a large extent.
In this case, as I understand it, the growth algorithm picks from an index that is created only when it actually starts running for tiles in that particular cave level—when you discover it.
