Day 1 start:
There are six items in the public pool.
Day 2 start:
There are six items in the public pool.
Rules:
3. There is a pool of public items. This pool starts out containing six random items, at least two of which are guaranteed to be uncommon or better. When a player dies, their items will go into this pool. At day start, a random common item will be removed from the pool. The contents of this pool are not known, but I will post a count of the items at day start.
4. During the day, you will automatically quest for an item, and you will receive it at the end of the day after the lynch. You may PM me during the day and opt to grab an item from the public item pool instead. Certain classes have other choices they can make instead. Note that if the pool is empty when your turn comes to check it, you get nothing!
Pref would have dropped two uncommon items on death and Jack probably dropped one or zero items which means
either two or three players grabbed from the public pool at the end of Day 1.At Day 1 start there were 2 uncommon (or better) and 4 common items.
At Day 1 end there were 4 uncommon (or better) and 4 common items thanks to Pref.
During Night 1 Jack is killed and drops any items they possibly had.
At Day 2 start there are 6 items in the public pool. Anywhere possibly between 2 to 4 uncommon (or better) and 2 to 4 common items.