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Messages - ToonyMan

Pages: 1 ... 263 264 [265] 266 267 ... 1978
3961
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 02:11:49 pm »
@4mask:
There's no reasoning to them. One player (who could be scum like FoU saving Leaf in BYOR15) just goes "hey let's lynch this player instead" when statistically I think that has an even worse hit chance than GUESSING RANDOMLY which at least wouldn't include scum biasly not picking their buddies.

BYOR15 NQT and Super10 Juicebox both got treated unfairly because they acted rashly from getting CFD'd on like any player would!!

What does CFD stand for?
Complete Failure Demonstration

3962
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 02:02:30 pm »
You guys CFDed me on Day 2 when I wasn't around.

That was obnoxious.

Stop doing that.
Being the other party I'm okay with you being lynched instead.

That being said, Caz/Juicebox was town, meaning that CFDs have a WHOPPING 0% hit rate on scum so far. What an incredible strategy and town play. Fuck CFDs.

3963
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 01:27:32 pm »
As a reader after I was dead, I did find it very puzzling how everyone just accepted that Web had cleared Vector, as if Vector needed clearing or that that was something he could do or would have made sense for him to do if he could do. What was I missing? Also ICT and Vector had contradicting claims but both were town, what was the misunderstanding?
Devils don't leave bodies so it doesn't contradict.

Jim was an asshole which made Vector shady if Lucky was town.

I was very convinced the scum team was either Web/Vec or Icy/Lucky. When Lucky flipped town all I could tell is that Web was 100% scum but it didn't matter at that point since they could use their double vote and strong arm 4mask into siding with them.

I considered a converted 4mask, which would have actually give town a chance, except they had a kill too rip. Can converts stop having kills too Meph?? It happens so often in mafia wins.

By the way Meph this is officially your longest game on Bay12.

3964
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 01:22:03 pm »
Lesson 1: Do not try fakeclaims in a game you know little about. Lesson 2: Know Web's meta better. Lesson 3: Lynch Survivors if they don't have a day they need to survive to.
1. Don't fucking claim Knight on Day 1. Pro Tip: Fakeclaim a juicy power role as a Knight to DRAW kills.

2. True.

3. Always lynching survivors from now on.

3965
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 01:14:56 pm »
Protecting Web over NQT on N2 was an utter failure on my part. I seriously couldn't decide between the two and picked Web last minute for defending me even though Lucky suspected them...

3966
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 01:08:58 pm »
After two games in a row of being burned by survivor claims I'm never trusting them again.

3967
Mafia / Re: Supernatural 10 - Game Over!
« on: March 10, 2021, 01:07:57 pm »
Lucky...why...you could have actually played the game to build my trust more (like at the end of Day 2) so we could lynch Webadict.

3968
Mafia / Re: Games Threshold Discussion and List
« on: March 08, 2021, 04:39:03 pm »
Leafsnail told me he can run a Gnosia-themed game in place of my Raging Loop-themed game.

The setup is very similar but with more stuff and I'd rather be a player then host.

3969
Mafia / Re: Supernatural 10 - Day 4 is less magical
« on: March 07, 2021, 11:17:35 pm »

3970
Mafia / Re: Banter Thread
« on: March 06, 2021, 05:23:24 pm »
The Gnosia setup is interesting, I'd be curious how well it would work as a game with human players. The lack of roleflips means it's a lot more profitable for the mafia or mafia-ally to contest roleclaims.
I could write down the setup. It's very similar to the Raging Loop setup so I could just rework that.

3971
Mafia / Re: Supernatural 10 - Day 3 brings dwindled numbers
« on: March 06, 2021, 03:48:06 pm »
I've got a kill-a-day power, yes.
If you're telling the truth we can't fully trust Webadict and Vector. We'll know when you flip.

Regardless, I hope the remaining town use their brains and think through the following days. I'm still fairly certain it's Icy and Lucky.

3972
Mafia / Re: Supernatural 10 - Day 3 brings dwindled numbers
« on: March 06, 2021, 02:01:38 pm »
Day 4 may finally be the day we lynch Lucky. *tears fill his eyes*

3973
Mafia / Re: Banter Thread
« on: March 06, 2021, 01:22:08 pm »
Ahaha that's perfect use of post editing powers.

Here's a question All-- would there be interest in playing a Resistance/Avalon type game? You know, a hidden role game where you vote to send people on missions that either pass or fail instead of just eliminating one another?

We did a variant of this some years back, GlyphGryph ran a game called Worse Things Happen At Sea. I seem to recall it was a fun challenge.

GlyphGryph also ran Viva la Revolucion! which was fun.

3974
Mafia / Re: Supernatural 10 - Day 3 brings dwindled numbers
« on: March 06, 2021, 01:03:14 pm »
@Town:
If BluarianKnight flips some type of killing scum role that seems like it could match the Toaster kill then we cannot fully trust Vector and Webadict.

If BluarianKnight flips anything else then Vector and Webadict are town.

3975
Mafia / Re: Supernatural 10 - Day 3 brings dwindled numbers
« on: March 06, 2021, 12:44:31 pm »
Evidence that NQT was definitely killed by a Dark Magus factionkill

Supernatural 7 Day 3 Dark Magus Kill Discovery:
Jack A.T. has not joined you.
The High Priest steps forward and into the center of the circle. "I have grave news, friends. I awoke with a terrible vision, that one of our faithful has fallen. And, to my sorrow, it has proven true. Jack A.T. was discovered dead in his home this morning, his body burned to nought but ashes and bone. We know now that he was a Wizard, using his magic to help protect us against evil. He shall be sorely missed."

Supernatural 7 Day 4 Dark Magus Kill Discovery:
The circle is smaller today. Jim Groovester is not among you.
The High Priest looks grim. "His body was found, burned to ash and bones. The same way that Jack died."
"He was a heathen, it is true, a Lone Witch practicing a nearly dead religion. Be he was a good man, for all of that, and I fear we will miss his council in the days to come."

Supernatural 7 Day 5 Dark Magus Kill Discovery:
It is Flandre who does not join you today.
The High Priest looks on, sadly. "We have lost another ally of the town this day. Flandre was a gifted Dreamwalker, as she had claimed. As with the others, she was burned to death last night. We have lost so many good people to this evil. You must stop them!"

Supernatural 7 Day 6 Dark Magus Kill Discovery:
notquitethere, however is not with you. The High Priest glumly reports that he, too, was found burned to death last night. He was a Warlock, and while his magic may be dark is seems he had the town's best interests at heart.

Supernatural 7 Day 7 Dark Magus Kill Discovery:
The next morning finds you all back in the circle once again. Well, except for Nerjin.
It seems that he, like the others, was found burned to death in his house this morning. The High Priest confirms that he was indeed a Seer working for the good of the town.

Supernatural 10 Day 3 Dark Magus Kill Discovery:
And neither Toaster nor notquitethere ever arrive.
But eventually the Count does show up. His face looks grim.
“We lost two of our own last night. Both pure of heart, and faithful defenders of our lands. Toaster, our Seer, was beaten to death and had his heart ripped out. Notquitethere, who seems to have been part of some Coven of Witches, was burned to death by some dark magic. Foul murders, both of them, and show that we face not a single threat but multiple.”



Fine. Shorten.

I'll be protecting ~someone~ tonight. If I die then it's up to you guys to eliminate Lucky and IcyTea.

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