another idea: 'Ewok village'.
Build only wooden treehouses connected with walk bridges.
Disturb the natural surface as little as possible.
the only underground parts will be
-trading depot
-brokers' room, with levers for:
-elaborate mechanism for flooding/draining access corridor to tradingdepot.
-storage vaults for tradegoods under depot. -also panic room.
-maybe other storage can also be underground.
Question:
raised bridges form a wall.
Does this wall also function as a floor one Z-level up?
I'll test it later.
EDIT: Tested. No, does not work.
That leaves only a standard moat for safety.
design for defendable access tree:
code:
^I^
bB Bb
b ### b
^B#xxx#B^
I #xxx# I
^B#xxx#B^
b ### b
bB Bb
^I^# wall or preferably one level of earth
Bb raising bridge with B as base.
^ ramp
x up/down stairs
I single wall
Does not work, also found I forgot about diagonal movement. :duh:small treehouse
level0: Upwards stairs for lone houses, but more likely a woodencolumn.
code:
,,,,,
,,,,,
,,I,,
,,,,,
,,,,,
floor1: defensive fortifications
code:
+++++
+ +
+ u +
+ +
+++++
floor2: storage and door to walkways
code:
.#####.
.# ##
| d u#
.# ##
.#####.
floor3: barracks or workshop
code:
#####
# ##
.# x#
# ##
#####
floor4: roof/ extra storage layers[ May 11, 2008: Message edited by: Areyar ]