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Messages - Frelock

Pages: 1 ... 38 39 [40] 41 42 ... 315
586
Travel to the blue people and befriend them.

587
I just talk.  The magic was within you all along!

Also, the only spell I know is legsplosion, so I'd rather not use that wording.

588
Roll To Dodge / Re: Roll to Avatar - Turn 1 of 25
« on: April 08, 2011, 06:10:41 pm »
I sacrifice one of my pages as a bandage for ExKirby.  Then head off towards the blue people.

589
Give warhammer to wolf again and find a good club.

590
Meta: Stab the head!  Stab the head!

Fantasy: Convince derm's body that it can, and should, grow new bones.

591
Apparently you guys' time zones are completely different than what I assumed based on when you post. I wasn't expecting actions from you three this early.

Eh, you probably guessed mine correctly, I just happened to be up at the crack of dawn today.

592
Roll To Dodge / Re: Roll to Avatar - 25 turn cap - recruiting.
« on: April 08, 2011, 12:29:08 am »
Flip open my index and read up on unobtanium prospecting and mining.

That's right; the books are here, and we ain't afraid of anything.  Except a lit match...

594
Grab warhammer, then smash zombie eating Counter-Terrorist

595
Seriously, my traps were supposed to hit only the cheetahs, not every single member of our party.  Next time I'll have to remember to de-activate them for citizens.

Meta: Use uncanny prediction to determine just the right spot to stab to disable Morbis's systems.  Stab said spot.

Fantasy: Drop the anchor and watch the fireworks on the island.
  Can't go off without seeing a good show, now can we?

596
Roll To Dodge / Re: Netland VII
« on: April 06, 2011, 09:39:17 pm »
The other team lost (badly, I might add; seriously we destroyed its mind, crushed it with golems, hacked off its head, stomped on the body and burnt the corpse just for good measure), and now we have a lull in the action for a good 5 minutes before the next battle (us vs the nuke) starts.  If that isn't setup time, I don't know what is.

597
Roll To Dodge / Re: Netland VII
« on: April 06, 2011, 09:22:52 pm »
Get the Surgical Prep achievement.

598
hey, you are strong right, so maby (for the turn at least), swap hatchet for hammer, you counteract the attack penalty while i use my crafting skill to re-assemble the hammer

Hey, that could work...

Action edited

599
Swap my hammer for wolf's hatchet, then attack the zombies.

Technically, as the skill is worded, since the previous roll involved a melee weapon, I should have gotten a +1 on it.  Obviously that's a fine loophole, but you may want to re-word the skill.

600
Well, I certainly don't mind instant transportation with at most 1 random encounter.  But if you have plenty of side-quests ready waiting for us, then skip the encounter and let's go straight there!

Although, before we go, I would like to get my sword sharpened.

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