Hey, i'm trying to get a simple "Buff Self" interaction working using a Syndrome and the CE_PHYS_ATT_CHANGE
But no matter what i do, it doesn't seem to actually alter the Strength of the creature (Checking via DFhack gui/gm-unit)
Can anyone confirm it actually works? am i missing something?
Or does it just not work?
AFAIK it should be really simple, and what i've got below should multiply the creatures Stength stat by 200%.
Interaction:
[INTERACTION:TEST1]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:Buff test]
[SYN_CONCENTRATION_ADDED:1000:0]
[CE_PHYS_ATT_CHANGE:STRENGTH:200:0:START:0:ABRUPT]
And the CDI:
[CAN_DO_INTERACTION:TEST1]
[CDI:ADV_NAME:Test buff]
[CDI:TARGET:A:SELF_ONLY]
[CDI:USAGE_HINT:DEFEND]
[CDI:VERB:buff:buff]
[CDI:WAIT_PERIOD:30]
It seems like either the wiki is missing crucial info on how this works, it doesn't work at all currently, or i've missed something obvious.
But i've gone over it so many times and i don't see how i could have missed something.
I'd really appreciate it if someone can confirm if this works or not.
Any help is greatly appreciated, going insane on this one.