DF Dwarf Mode Discussion / Re: Bedroom Designs...
« on: March 22, 2008, 01:33:00 pm »I like pimping my dwarves rooms.
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I like pimping my dwarves rooms.
The problem is how to use it. I thought about making a line of bridges that constantly would be raised/lowered. The bridges wouldn't be particularly useful for defense, and would be a serious hazard to your dwarves, but it would automate them in way they'd continue to run without dwarven interference, which means it'd make a keen trap for adventurer mode. I've got a few ideas for an Indiana Jones-esque location that adventurers could visit, and this would be one of the traps they'd have to get by. I'd also have some sort of lever puzzle, as well as a few spots where you'd have to jump off something to get where you need to go. It'd have a big ending too. There'd be a treasure room with one exit that you get dumped into the middle of. The exit would have a pressure plate that you can't get around, which when stepped on opens an unseen gate holding back magma. You aren't running from the magma though, it'd be running through a massive underground cavern, that has structural supports that hold up the various parts off the fort, which would be seperated by bridges. The supports would burn up, causing entire sections of the fort to collapse.
I'd be building it right now, if my computer weren't so atrociously slow playing DF.
I check on him every now and then, he's been one of the few notable dwarves in my fort, and he seems fine. Then one day I get the message that he's gone berserk. Now, being a family man (he's got three kids and worships a deity of family), he's got his little baby with him. My small army moves to put him down, but they aren't armed (they were training wrestling). Several days of struggle later I check up, and see that Sigun has torn his baby's left arm off, and is still fighting my military. Half a month later he finally succumbs (incredible, since he started with a mangled lung and a broken leg). The rest of his kids aren't too worried though, in fact, despite the loss of a father and a sibling they are both ecstatic.
Yeah, this is why I hate it when my military dwarves get elected. Too many blows to the head.
Maybe it's about time he had an "accident".
Looking at engravings makes me chuckle.
Yay, I can trade bracelets again!
Someone hates me.
This is a cave crocodile short leather skirt. All craftdwarfship is of the highest quality. It is encrusted with rock salt, studded with bronze, decorated with giant cave spider silk and encircled with bands of clear glass and green glass. This object menaces with spikes of cave spider silk and turtle shell. On the item is an image of squares in cave crocodile leather.
Aptly named, I think. I can't think of any clothing this wouldn't clash with. Hell, it clashes with itself.
How would attach that much stuff to a Dwarf sized short skirt?
My Mayor fought bravely though, he was unarmed and outside the castle, and surrounded, so I thought, what the hell, and made him his own squad. He took down an entire squad of swordsman, and then some other goblins chased him half way across the map. I'm going to start a new Fort as soon as one of them finishes him off.
Now I want to be prepared. I built a wall around my surface entrances. It'll have two floors (I'm right next to a hill so I want one entrance leading out there, and one on the ground floor). I dug a pit which I'm going to place a retracting bridge over, and on the second floor another bridge the leads to the hill.
Now with the siege engines, I want to place a ballista at each of the two entrances. The wiki article suggested it's hard to get enemies in the sights of a ballista, so I figure placing them at the two choke points are going to be the most likely means of getting them to actually hit enemies. This may be a bad idea, it might get my dwarves killed for all I know. On the second floor, I want to place a Catapult on each corner, but this would be useless if Catapults cannot aim across the Z axis, so I want to be sure I'm not going to be wasting my time. Also, I've placed fortifications every few spaces on the first floor, and I'll be placing them all over the place on the second. I'm not sure if this is smart, should I have very few of them or should I forgo walls in favor of fortifications?
That's disgusting.