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- April 12, 2024, 08:50:43 pm
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March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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DF Gameplay Questions / Re: Why do elves hate trading
« on: March 10, 2008, 12:03:00 pm »DF Gameplay Questions / Why do elves hate trading
« on: March 10, 2008, 11:56:00 am »DF Gameplay Questions / Re: Why won't my dwarf work? (Small wall of text warning)
« on: April 25, 2008, 10:55:00 pm »DF Gameplay Questions / Re: Non-wiki game mechanics questions.
« on: April 25, 2008, 11:10:00 pm »DF Gameplay Questions / Re: Windmills and magma pump array
« on: June 13, 2008, 02:33:00 am »The Lava filled up the first part of the corridor pretty quick. It ran out of lava on the top z-level before the lava filled the delivery tube, which I think I left a tad long.
This is giving me grand ideas. If the magma pipe doesn't take long to refill, I'm thinking of whipping up maybe 15 or 20 of these in an array, and have maybe two or three output spots (if I'm right, the amount of lava your getting from your array will simply be divided by the number of outputs it has in it).
If there's something I'm still overlooking here, and the system won't work for any reason, it'll still be capable of filling a sealed tube with lava, which you can then dump on enemies that show up and let the pumps refill it.
DF Gameplay Questions / Re: Windmills and magma pump array
« on: June 13, 2008, 01:45:00 am »The reservoir is three quarters full. Nearly there.
[ June 13, 2008: Message edited by: Ruttiger ]
DF Gameplay Questions / Re: Windmills and magma pump array
« on: June 13, 2008, 01:21:00 am »DF Gameplay Questions / Windmills and magma pump array
« on: June 12, 2008, 02:33:00 pm »I've got shafts tunneled down but they are only separated by one space. No room to place the windmills directly over them. I also don't know how splash back is going to affect things. I plan on pretty thoroughly sealing the pumps in and hope to avoid placing mechanisms next to them. The only thing I can think of that would help is to have a line with the mechanisms over shafts, and have an entire array of windmills off to the sides, with mechanisms that can be shut off there. It would be inefficient.
I also need to know how to seal the Pumps. Should I build walls on the sides of the pump? Maybe behind it too, to prevent splashback.
DF Gameplay Questions / Re: Lack of Sand, Civs
« on: June 11, 2008, 12:32:00 am »DF Gameplay Questions / Re: Infinite sources of water
« on: June 11, 2008, 12:42:00 am »Does the water appear instantly, or does it just gush out very quickly? How long does it take to cover the map?
DF Gameplay Questions / Infinite sources of water
« on: June 10, 2008, 02:10:00 pm »DF Gameplay Questions / Laptop keyboard layout
« on: April 15, 2008, 09:54:00 pm »Does anyone know if I remap keys that normally do things to lets say number keys, do they appear that way in the DF interface?