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DF Dwarf Mode Discussion / Re: Human siege 39c
« on: July 23, 2008, 08:21:42 am »DF Dwarf Mode Discussion / Re: Human siege 39c
« on: July 23, 2008, 08:20:29 am »
DF Dwarf Mode Discussion / Wow! Working the mason workshop is hazardous these days.
« on: July 23, 2008, 08:12:01 am »So when it happened a second time (Sodel Blahblah, Bone Carver cancels Construct rock Throne: Unconcious.) I paused the game almost instantly and jumped to the poor dwarf. He was lying, slumped over his rock chisel and mallet, in a similar state to the first dreadful accident. In fact, to be precise...
Grey:
Lower body
Left upper arm
Right hand
Left upper leg
Left shoulder
Brown:
Left lower leg
Left kidney
Yellow:
Right upper arm
Right upper leg
Red:
Right lower arm
Right hip
So yes. As we can see, somehow while carving this throne, Sodel slipped with his mallet and chisel and really did a doozy on himself!
And I really have no idea how it happened. He was in mid work. Not moving, didnt set off any traps, didn't fall, no other dwarfs or nasties near him. Is this a bug perhaps? Anyone else had anything like this? Or are my dwarfs suicidal??
DF Dwarf Mode Discussion / Re: Human siege 39c
« on: July 23, 2008, 07:33:05 am »DF Bug Reports / Re: [39c] Butchery smoking, not on fire.
« on: July 23, 2008, 01:45:02 am »DF Bug Reports / [39c] Butchery smoking, not on fire.
« on: July 23, 2008, 12:57:29 am »DF Dwarf Mode Discussion / Re: Apparently I don't understand fortifications
« on: June 15, 2008, 09:55:44 pm »From the look of your tunnel, the goblins will be closer to the fortifications than your dwarfs are, so the gobs get the benefit of the fortification. Of course, it wont protect them from that nasty ballista...
DF Gameplay Questions / Re: Forcing broker to trade (Ranting)
« on: June 15, 2008, 09:46:35 pm »I give him a few minutes to sort his shit out, and if he doesn't cooperate I pull the trading depot down around the traders ears. Cheaty I know, but I get all my much needed goods and it makes me feel lots better after the anguish of watching my trader diddle about.
DF Dwarf Mode Discussion / Re: Mandates
« on: June 09, 2008, 09:22:00 pm »quote:
Originally posted by Ghostpaw:
<STRONG>Maybe you can recruit him and force him to engage a bronze colossus in epic combat.</STRONG>
What about a fine pewter colossus?
DF Dwarf Mode Discussion / Re: The worst artifact ever
« on: June 09, 2008, 03:03:00 am »$2400
*sigh*
Oh well, got a legendary stonecrafter out of it. They are always great. The first five stone crafts he makes will likely be worth more than that rubbish!
DF Dwarf Mode Discussion / Re: Entrance Halls?
« on: June 02, 2008, 02:04:00 am »My dwarfs still often get caught outside and mashed by nasty goblins. I have recently though it may be a good idea to make little scattered bolt holes over the map, so woodcutting dwarfs may dash for them and into the safety of the underground tunnels they contain (locking the doors behind them of course...)
Raised fortified towers make your marksdwarfs a lot more efficient.
DF Dwarf Mode Discussion / Re: So I've finally had fun
« on: May 26, 2008, 08:00:00 pm »It was the goblin raiders not long after that put paid to that fortress. Great times...