511
DF Announcements / Re: Dwarf Fortress 0.31.02 Released
« on: April 12, 2010, 02:59:51 pm »
Woah there were like 15 new fixes added, now 26 fixes in total in the upcoming .03
New stuff:
New stuff:
Quote
- 0000018: [Pathfinding] Pathfinding fails to update after map changes (Toady One) - resolved.
- 0000103: [General] Dwarfs get stuck in buildings (Toady One) - resolved.
- 0000176: [General] Pathfinding not working properly with grates and ramps (Toady One) - resolved.
- 0000225: [General] Cannot find path to build bug (Toady One) - resolved.
- 0000317: [Pathfinding] Constructing staircases causes pathing problems. (Toady One) - resolved.
- 0000346: [Dwarf Mode -- Items] Recently cut wood logs not usable (Toady One) - resolved.
- 0000529: [Pathfinding] Yet another way to break pathfinding, this time with a rock. (Toady One) - resolved.
- 0000559: [Pathfinding] Miners won't mine some squares (at first) (Toady One) - resolved.
- 0000623: [Dwarf Mode -- Buildings, General] Cannot build constructions over empty spaces (INCLUDES SAVE) (Toady One) - resolved.
- 0000635: [General] Removing a construction and replacing it with a different one sometimes fails to list the closest stone (Toady One) - resolved.
- 0000769: [Pathfinding] Dwarves cannot dump items through doors. (Toady One) - resolved.
- 0000776: [Dwarf Mode -- Interface, Announcements: Message Spam] Butcher cancels Butcher an Animal: Could not find path. (Toady One) - resolved.
- 0000901: [Pathfinding] Cutting off access to outside areas causes lag and buggy pathfinding. (Toady One) - resolved.
- 0000984: [Dwarf Mode -- Jobs, Constructions (walls etc)] Dwarves path to suspended constructions, get stuck (Toady One) - resolved.
- 0000990: [Pathfinding] I tracked down the source of the pathfinding/job item misplaced bug (Toady One) - resolved.
- 0001005: [Dwarf Mode -- Jobs, Cancellation and Suspension] Bridge over a pit by only entrance to fort breaks pathfinding (Toady One) - resolved.


