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DF Modding / Re: Kobold Civ/Adv modding
« on: March 10, 2008, 01:37:00 pm »
thanks, but that doesn't exactly help, has anyone else tried to make the kobolds playable and have run into this problem? I don't want to have to wade through hundreds of different possibilities for why they can't currently be played.
. I was ultra mighty superhumanly tough perfectly agile and i maybe played 20 hours tops.