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Messages - Jurassiced

Pages: 1 [2] 3 4 ... 15
16
DF Modding / what in the....
« on: December 06, 2008, 06:40:04 pm »
well im gening my newest race and i have genned the oddest world ive ever seen take a look not sure how that happend i did make sure it would rain 75% of the time and brought the number of CIV's up to 6 so... idk lol

17
DF Modding / Re: Slavery in DF
« on: December 06, 2008, 04:15:52 pm »
you can add [PET] then [trAINABLE] but they act just like animals and such

18
DF Modding / Re: Flying in Adventure Mode!
« on: December 06, 2008, 04:13:41 pm »
yea this has been touched on many times a civ with wings cant even build anything they just freak out and starve to death as they cant do anything this will be fied at some point at witch point i dont know though =\

19
DF Modding / Re: WIP- The XTREME!!! catmod.
« on: December 06, 2008, 03:43:11 pm »
or Fire Kat lol or mabye H311 K47

20
DF Modding / Re: Making a Pixie civilization
« on: December 05, 2008, 11:24:01 am »
[TWOHANDED] just says if they dont have two hands they cant use said weapon

21
DF Modding / Re: Cat Mod (need help!)
« on: December 04, 2008, 09:01:11 pm »
do the have the [CIV-CONTROLLABLE] TAG?

22
DF Modding / Re: Legoland
« on: December 04, 2008, 09:00:12 pm »
lego has no claims all they have to do is change 15% of it lol the only things they could is the minis and there very easy to change 15% of how it is made lol

EDIT: oops its acctually 11% xD

23
DF Dwarf Mode Discussion / Re: Your first reaction to DF
« on: December 04, 2008, 08:38:03 pm »
found it through a modding section in game informer like 2 years ago wasent to hard i pay D&D lol and not the over simplified 3.5/4th ed rules o.e its a fun game i never really build anything but i have fun building rediclus things and tn crushing my dwarfs under all the rumble >=D

EDIT: i started playing before there was wiki lol or a least i had never heard nor even seen anything about it on the forums

24
DF Modding / Re: Making a Pixie civilization
« on: December 04, 2008, 08:33:10 pm »
Also, would it be worth it to create a special language for my Pixies?

theres a program that does it for you its by Serkib not sure where to get it though

25
DF Modding / Re: Legoland
« on: December 04, 2008, 08:27:42 pm »
Mega Bloks, mostly somewhat useless incompatable bricks, but sought after for their high-quality minifig equipment pieces

HAHA, OH WOW!  That's funny.  Mega Bloks, making something that is "sought after".  How quaint.  Real Legomaniacs make do with pure lego, possibly augmented by purchases from the various minifig-scale arms companies that have sprung up over the last few years.
:o  How have I not heard of these?  Pictures, please!

All your boyhood wishes come true.


I LOVE YOU

26
DF Modding / Re: POKHOMME 1.0
« on: December 04, 2008, 08:25:42 pm »
uhm i used a translater  ::) so yuh it is o.e

27
DF Modding / Re: Legoland
« on: December 04, 2008, 06:46:17 pm »
MEGABLOCKS ARE THE DEVIL but this is sounding like a ver ygood and well thought out idea ^^

28
DF Modding / Re: [TAGS THAT DONT WORK]
« on: December 04, 2008, 06:33:33 pm »
[UNDEAD_CANDIDATE] has an effect it adds siad creatures to undead spawn lists

29
DF Modding / Re: POKHOMME 1.0
« on: December 04, 2008, 06:26:09 pm »
lol no but im doing some major tweaking to them as the newer verions have a bunch of new tags and such to play with YAY

30
DF Modding / Re: POKHOMME 1.0
« on: December 04, 2008, 06:09:59 pm »
its greek and french lol POK in french and HOMME is greek its pronownce "Poc" "homie"

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