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DF General Discussion / Re: Future of the Fortress
« on: July 13, 2013, 07:22:19 am »
That would be my hope. There should be less telepathy and more scope for treachery.
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Weregriaffe, that's awesome.
I had someone similar happened just after the first year or so, but it ran into my trap. I have a caged Serpent Woman who turns into a Weregilamonster.

There should be no alerts, no interruptions, and no judgement by the game of whether a creature qualifies as an enemy.
Technically it isn't slavery and I see it as simply taking something, giving it an education(Which slavers don't usually do to prevent escapes) and having the newly educated [animal] man to work for you, maybe getting a cut of your profit when the economy is added/fleshed out