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Topics - Magmacube_tr

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46
DF General Discussion / Dwarf Fortress... but in Smash
« on: November 22, 2020, 03:52:39 pm »
Yeah, this is not gonna be reality, ever, that is a fact. But is still fun to speculate.

Name: Urist McDwarf

Series: Dwarf Fortress

Trailer Tagline: Destroys Everything He Sees!

Bio: A warrior of pure madness. Will not hesitate on doing anything that will benefit him. Enemy of nature, enemy of civilisation. Enemy of chaos, enemy of peace.

Sound: A raspy, cold warcry of a man.

Pose: Standing still, looking directly at the player, seething with hatred.

Icon: A broken pickaxe.

Stats:
Height: Low
Weight: High
Power: High
Speed: Medium
Jumps: Medium
Can crawl?: No
Intro: Simply walking to the battlefield, fuming along the way.

Stand animation: Stand still, angrily taking deep breaths.

Walking animation: Stern, long strides. Leaned foward a bit

Running animation: Same as walking, but more agressive.

Falling animation: His stance does not changes, lands on two feet without a movement.

Up Taunt: Thrusts his axe into the air, striking a honorful pose.
Side Taunt: Materialises a glass of booze, and drinks it with vigor.
Down Taunt: Slams the ground with a warhammer.

Final Smash: Urist will hit the opponent with a giant warhammer, which launches the opponent to the HFS, into a crowd of demons, which devour them alive.

Victory Theme: A small jingle from the beginning of the menu theme.

Victory Pose: He just walks away.

Lose Pose: He just stares.

Punch Out Stage Alias: Urist: The Insanity Unbound!

Stage: Boatmurdered

Stage description: A charred, lifeless field littered with remnants of countless dead beings.

Stage hazards: Miasma, pools of lava and vomit, elephants, sydrome-inducing gaseous emmisions.

Stage music: Screaming.

Assist Trophies: Goblins, who just run around stabbing everyone.

47
Forum Games and Roleplaying / Insula Numine; The Land of Gods (1100AC)
« on: September 29, 2020, 03:14:15 pm »
Once upon a time, there was ocean. It was barren and lifeless. But one day, there was something. No, someone. She came and created the land. She then put it right onto the ocean, and impossibly the land swam.

The goddess named the island Insula Numine, after the fact that they were going to be gods, and this was their island. She knew they will decide to make things more than they were, and they would start to imagine and create...


You play as omnipotent, but not all-knowing or omnipresent gods, like pagan gods. You are also observable and tangible, and have a physical form. You do not require sustenance and are entirely immortal.

You will create. And for each unique and/or new thing you do, you will gain titles and points, which will signify your place in the pantheon. You can only do three things per round. Each round will take 100 years in-game.

The succesfullness of your actions will be determined by a 10 sided dice I will roll. Higher the number is, more succesfull your deities actions are. There may be unintended consequences of your actions, so make your moves wisely.

You can do whatever you want. Create mountains, animals, lakes... Just don't destroy everything.

Games scope is limited to this single island and its surrounding waters, there is just an infinitely large and deep ocean over the horizon and everywhere else.

Name your character, describe them, and do things. You can join whenever you want.

I will be there too, as the elder goddess Kipp, the flying, collossal, fantail goldfish made out of orange clouds. All other deities are Kipp's direct children. I will simply fly above the island at all times, quietly observing. But I may take action if I am called, or if I want to add something of my own.

Begin.

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