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Topics - Silleh Boy

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1
Forum Games and Roleplaying / I told them I could be anything...
« on: May 25, 2015, 07:27:34 am »
So I became a God.


The steady rhythmic clatter of a train running over tracks filled the carriage as scenery passed by, daubed orange and gold by the dying light of a setting sun.

It was to be your last chance to see a sunset in such a manner for some time, to see it filtering through distant trees, casting shadows over the farmlands that lined the train tracks. Oh, those farmlands had seen better days to be sure, but even parched as they were by the dry summer as it gave way to autumn, they were infinitely preferable to where you were going.

Your hands moved to the windows, pale skin - much paler than the average person your age - pressed to the windows as your hands left their mark. A thousand handprints left by a thousand people.
A thousand travellers over a thousand miles.

It was the mark they left, their way of connecting with those that came after them, sitting on the same thread bare seat they had used, facing the same plastic windows that bore the smudges of their passing.
As well as the occasional smiley face drawn in condensation and oils from their skin.

Amongst more unwholesome things.

Oh, what you would give to be able to bask in this moment a little longer, you told yourself as the rattle of the carriage over the tracks changed in pitch, as the farmland gave way, briefly, to the metal railings of a bridge.

Shadows and sunlight played across your features as you dared to smile, a hopeful smile as you told yourself that everything was going to be fine. The supportive girders that held this bridge firm's shadows gave way once more to unbroken sunlight as the dim orange glow started to dip beneath the horizon.

It would be night soon and you would be in an unfamiliar city, starting your new life.

This brought an uncertainty to you that you didn't care for, the grip of anxiety in your stomach that threatened to give way to panic as you tried to tell yourself that it wasn't as bad as it seemed. You had been uprooted, you were special, you were different, they wanted you to come down to London for tests, to make sure there was nothing wrong with you before they offered you work worthy of whatever talents you possessed.

At least that was the story you had, the reality of it was that you didn't know what exactly to expect.

You hadn't exactly had a choice in the matter, as the armed police officers at either end of the carriage attested to.

It was a "Ma-a'er o' Bri-ish Securee-tee" as they had put it to you and youhad little choice but to believe that they had your best interests at heart.

Heavens knew you needed a decent job though, a chance to bring in money that your family needed. A good job meant you could send some home, that you could see to it that your mother, your father, your sister could stop worrying about making ends meet.

No, no amount of distracting yourself was going to shake that anxiety now it had taken root, you needed to do something more than simply sitting there waiting for everything to fall into your lap.

"Excuse me?" you started as you rose from your seat, pulling the worn powder blue hoodie you wore a little tighter about yourself. "I feel sick, could I go to the bathrooms, please?" asked, in as polite a manner as you could. They had to keep an eye on you, but there was no reason for them to make your life hard if you showed them the same basic respect you would any other. They were just doing their job after all.

"Ah, can't hold it?" the one officer responded as they reached for the keys on their belt to unlock the door to the neighbouring compartment. "We're not that far from the station, but... But..." the man trailed off for a moment as he glanced out the window "Bloody vultures. Anyway, lets get you to the facilities before you're sick."

Even as the words left his mouth you glanced towards the window, hoping to capture a glimpse of the horror the man had so casually dismissed. "Vultures, out this early?" you mumbled, as you lurched towards the window, face plastered against it as you sought out the dark form of the bird in vain.

"Yeah, bloody things have been spreadin', they're not as bad as they used to be though. Stick mostly to eatin' pidgeons an' shittin' on tourists," the man laughed as he placed a hand on your shoulder - it was likely supposed to be a reassuring gesture, yet you couldn't help but feel small in tis moment, intimidated by the form of the man that towered over you almost claustrophobically. "Come on, maybe we can get you a bottle of water or somethin' if the staff are still servin'."

You could feel all eyes on you as you were marched out of the carriage, you form seeming small compared to that of the man behind you - a man that was twice as broad as you, as well as several inches taller than you.

A man that you were frankly glad to be away from as you ducked into the meager bathroom.

Was he more than human?
Was he one of those people that had been brought down here on a similar summons to yourself, given work and put out on the streets using whatever talents he possed to help safeguard the 'common man'?

You didn't know, you didn't think you wanted to either, as there was something off about him.

Slumping against the wall of the bathroom, you took a moment to glance at he graffitti that broke up the sparse, but grubby walls. Phone numbers, poorly spelled insults towards other people, pictures of genitals.
Lovely.
Humanity was still maintaining a level of charm and class that could only be described as inspirational.

It made you want to be a better person - than them.

It was a low bar to aim for, but it was one you could accomplish.

For the first time in what felt like hours, you reached to draw the hood of the worn garment you wore down, taking the moment to look in the mirror as your tired features looked back at you.

The question was, who was the person that looked back at you?
Were you male or female?
What colour hair framed your pale features?
What colour eyes, tired as they were, stared back at you?
What was your name?


Spoiler (click to show/hide)

2
Forum Games and Roleplaying / Descent
« on: April 11, 2011, 12:58:38 pm »
Birth.

Many do not recall their moment of birth, yet here you are at yours, surrounded by the cold inky black of a midnight sky. A birth, in what you can feel the immediate pull of gravity, a sensation that you are suprised you know the term for, as it pulls you towards a sphere of blue and green before you.

A planet.

Behind this planet you can see the glow of light coming from a distant sun, scattered by the atmosphere of the plant below, an atmosphere that you somehow know spells trouble for you. An atmosphere that you can feel burning against your newly born body, a body that was born fully formed as you begin to fall through it.

Freefall, through the atmosphere of a planet that you know you should know the name of, through a planet so familiar yet still alien to you. Familiarty with that what you do not know, it is almost as uinfuriating for you to feel as the sensation of your useless body flailing impotently to stop your descent.

Desperation grips you, your arms as you realise they are called, swinging wildly to slow your fall, that futile gesture doing little to aid you as the growing heat surrounding your body becomes unbearable. You know that by now, you should have perished, yet something here is wrong. You are falling out of control, arms flailing, legs kicking, your body resisting the searing heat of re-entry into this familiar planets atmosphere.

Thoughts, feelings, raw and untamed rush through your mind as you fall towards the dark side of the planet, as you watch one of the greater landmasses coming closer with every passing second. The ever growing heat and the rush of noise passing by your ears is unbearable, prompting you to open your mouth, to scream, to let out a cry of terror as your head snaps back and forth. The sight you see chills you, the sight of the sky filled with the glow of others, of numerous other things, potentially others like yourself, plunging through the atmosphere as they make re-entry.

Your stomach turns as the horror of this situation sinks in, as you gag, though you find yourself retching dryly as you fall, nothing to expel as the ground rushes up to meet you. You can see faint details in the darkness now, the landmass having crept up on you while you fell wreathed in the flames of re-entry from the sky.

The last thing to go through your mind as the ground rushes up to meet you is the pain of your body impacting against it, the sensation of the ground giving, exploding outwards, soil and stone spraying into the air, then darkness. Darkness, as your mind slips into a state of unconsciousness from the force of an impact that should have killed you, that you know somehow, you will awaken from.

And awaken you do, after an indeterminate time, to the sound of murmering voices about you, to your blurred vision seeing little more than colours dancing about you in the light of dawn. As your vision slowly clears and your hearing clarifies, you find yourself drinking in details of the world about you.

Details, that reveal themselves slowly to you, as one of your arms reaches before you, weakly.


What appearence does your body hold?
What do you see in the sky above when you look up?
What do you see about you when you look around?
What are those sounds that you hear about you?
Did you really fall from the sky, or was it just a fevered dream?

3
Forum Games and Roleplaying / For Queen and Country!
« on: September 08, 2010, 01:30:52 pm »
In a world of corrupt technocrats and sinister scientists,
In a world of things that go bump in the night,
In a world of automatons and airships,
It is time do your duty,


For Queen and Country!



"For Queen and Country!" is set in a light steampunk version of victorian england, a setting in what world of man fades away after sundown as the things that go bump in the night come out to play. Will you establish the Queen as the true power behind the British Empire, will you ensure that the time of man continues, or will humanity fade away, as a footnote in history?



Spoiler: Creating a Character (click to show/hide)



Spoiler: Weapons and Armour (click to show/hide)

Spoiler: Character Choices (click to show/hide)

Spoiler: Character Sheet (click to show/hide)

4
Forum Games and Roleplaying / They told me I could be anything...
« on: June 24, 2010, 04:23:27 pm »
So I became a God.


Before you stands an army, a thousand men outfitted in armour of varying qualities. From the officers in shining steel, atop their war horses at the back of each regiment to the foot soldiers, in armour in iron and leather in varying states of disrepair. Archer, Footman and Mounted soldiers alike nervously fidget as they gaze upon you, the lone man standing at the outskirts of a recent battlefield. Soldiers litter the the plains behind you, standards once bright sullied with blood and broken.

You are unstoppable, and they know it.

You are the worst thing to have ever happened to this continent, the silent killer of armies. Many have fled the scene of battle over time, to report on your atrocities, from razing villages to slaughtering innocents. Diplomats have attempted to meet with you, time and time again. Like all men, they fall to your sword, never a word uttered as the last thing they experience, is to die at the hands of the perfect warrior.

Some have even sought you out to die by your hand, their expression one betraying that through the pain they feel as their fleeting last moments on this mortal coil come to an end, that they are honoured to have died to a greater warrior than them. Such men and women you feel a fluttering sense of envy toward, knowing that they have sought a warriors death. Death. Something you yourself are unable to experience.

Yet death, you still seek. You seek to die on the battle field, to finally be at rest, to escape the long centuries in what you have perpetuated this cycle, coming and going as you provoke war, as you seek to bring armies to stop you.

The army before you stand frozen, waiting for you to make the first move as they nervously shuffle, some of them knowing of the legends about you well enough to have the officers, while out of earshot, clearly yelling at them, barking orders to keep them in line, from fleeing the battlefield. Entire armies have fled before engaging you in the past, too afraid to fight an immortal and face certain death. The nations that have fielded those armies you have made to pay dearly for denying you what may have been your one last battle, your release from this world.

A step forward as you ready your sword and shield has the officers turn to the archers, yelling at them to ready themselves, prompting four hundred men to immediately assume a stance ready to fire from. Footfall after footfall follows, as you approach as you have over the centuries, heading straight for their forward line. No tactical approach is possible for a single man such as yourself, there is no way to carry out a pincer attack, or to strike their flank with the element of suprise.

A volley of arrows is loosed from one of the units of archers, falling short of you by a hundred feet as they panic, but order is quickly restored through the ranks of the army. They know they cannot possibly afford to panic, not when the safety of their homeland depends on it. If they fall in battle, history has said that you will spare them. If they flee, history has said that the consequences will be dire.

Footfall after footfall.

Nothing but the sound of your ever steady breathing and the rattle of your ancient armour in your ears.

As you draw ever closer, one of the officers screams the command for the archers to fire, his short sword waved forward in a bold guesture, the sound of hundreds of bowstrings and the whistle of arrows filling the air. You stop, almost disinterestedly looking up at the cloud of arrows as it arcs towards you, raising your shield above your head as you continue onwards with arrows clattering off that heavy shield. Volley after volley of arrows ineffectually rains down upon you, before the archers discard their bows, drawing sword and shield as they move behind the ranks of the infantry, soldiers with heavy shields forming the front of their line, men with pikes behind them.

In what appears to be a desperate gambit, the armies commander sends their small cavalry out first, determined to surround you with them. Horses ride fifty feet either side of you, but you do not slow. You have no reason to. You have been surrounded, attacked from all sides more times than you can count, this manouver is one that will cost them the lives of the men they sent out first.

All at once the cavalry converge, riding by in rapid succession, striking out at you as they attempt to catch you with a blow that will leave its mark. Each man's attack is parried with your blade or blocked with your shield as you effortlessly defend yourself against this attack, yet every time they make a pass like this a few of them are not so lucky. bodies, both of man and horse fall about you as you thin their numbers, staining the green grass red.

As man and horse tumble to the ground, there is pain. Sudden, unexpected pain. No blow has slipped past your guard and yet you feel pain. As this intense pain floods your being you stagger, the commander of the army running out from the ranks, motioning for her shocked troops to hold their ground as she sprints across the field. Sunlight gleams brilliantly off her polished bronze breastplate, sandal clad feet easily covering the flat expanse of the plain that lays between you both, while the simple white clothing and skirt beneath that sparse armour flutters.

"No!" comes her voice, a voice tinged with emotion as she rushes over, as you sink to one knee, your face feeling swollen beneath your helmet, blood running from your nose, from your lips as they split as if you had been struck violently. Sword and shield are cast off as the woman reaches your side. "It isn't supposed to end like this, you must ho.." comes her words, frantic and screaming as she shakes you, as your ears fill with the sound of ringing and your heartbeat, drowning out all other sound.

Your eyes slowly close as the woman, nameless as she is shakes you, tears streaming over her cheeks as you surrender to the darkness behind closed eyes and pain, unable to bear to keep your eyes open any longer. "I will call you... Love... For none has ever..." you whisper, yet your sentence is never completed as you topple backwards.

Falling...

For what seems like an eternity...

Only to stop abruptly as the pain you feel becomes all the more intense, your mouth filling with a coppery taste as you roll over and spit out blood.

Sharp pain courses through your body as you feel the sensation of a boot clad foot making contact with your ribs, your eyes opening, vision blurred as a hand grabs you by the collar, a fist connecting with your face as your assailant bring you face to face, your vision blurred as he yells at you...

"I asked you what your name was, and I expect an answer!"


Spoiler: "Game Info" (click to show/hide)

5
DF Modding / A Rather Silleh Mod.
« on: February 16, 2008, 04:34:00 pm »
Okay, so i'm currently working on a mod for this, to take races i've devloped over time from an RP system, and to introduce their world to the DF world, as they're a bunch of homocidal, psychopathic and generally crazed individuals in this system and i feel that they would be perfectly at home in the DF universe.

Of course, this is going to present me some challenges, as i have to compensate for various issues that there'll be, such as one race will have to have its diminutive size compensated for, and i'll have to figure if co-habitation's possible with certain races, who're essentially subtypes of other races, or whatever.

I do plan to make most of the major civilisation types i replace/add, as well as replacing and adding to the existing creatures/monsters.

Knowing me however, this'll all result in it being half done, then amounting to nothing, but hey, lets see if i can get it done before i lose interest!


Okay, so in short, i have to...

  • Work on Co-Habitation.
  • Add new races, make them playable.
  • Make each race unique and working as intended™
  • Add new foliage, drink types, etc.
  • Work on each races entity entry, get them all spawning correctly.
  • Iclude Pirates and Ninja's, as they are in this world.
  • Add New Megabeasts.

6
DF Adventure Mode Discussion / Oh. My. God.
« on: December 18, 2007, 04:46:00 am »
Since hearing that the ambushes have been fixed for 33f, i've yet to have made a new fortress since generating a new world specially for it. instead, i have been wandering around in adventure mode.

At first i found myself getting irritated by ambushes as wolves where costing me a lot of ammo, then i found myself charging them with my Bronze Scimitar before sneaking into the local goblin spire to steal some arrows after arranging an accident with the local bowmen and a thrown scimitar.

Then, i was ambushed by a pack of skeletal and zombie wolves.

I also ran into some goblin migrants and chased them around putting arrows in them, along with some kobold ones getting the same treatment shortly after.

Just now, i was ambushed while heading towards the next migrant group and a pack of ice wolves ambushed me, as i was getting to them. This had me irritated as i thought that i'd be delayed butchering more cowardly migrants.

This was not the case.

I'm surrounded by goblin migrants, who're fleeing from me while a pack of ice wolves savage them.


7
DF Suggestions / Flooding, Reclaim and Channels.
« on: August 30, 2006, 06:41:00 am »
This is something of a suggestion, given that i'm not quite certain where to place it, to try and come up with a fix for the issue with flooding, that so many people say stops them from going back to old an old fortress and starting in it again.

This issue of flooding isn't an easy one for you to fix without some clever work, but, i do have an idea of one way to fix it, as well as adding a little to the work that has to be done in reclaim mode.

If the original path of the rivers is possible to generate by a seed, then one simple 'fix' for this would be to have all the water removed from the map and the original river's on the map initialised again.
Of course, this probably still leaves the issue that, you won't be able to get into the fortress before it floods again, that's why i'd like to suggest that the existing channels are blocked, be it by debris or whatever, and it takes a miner or the like to clear them when you get around to reclaiming them. Though, that leaves the issue of, the channel being there, but any floodgates that held the flow of fluids that's now no longer present wouldn't be possible to place upon a regular channel, given things at this point, though, if that could be changed, or, a blocked channel could be built over by a floodgate and cleared in the process, then you'd have a short term means to fix this issue.

Does this suggestion sound viable, or does the way things are coded currently make it difficult to impliment at best?

Also, on a less serious note, could we have the Catapult made to use stray cats as ammo?
As much as i love the fact my cats tore a fire imp to shreds when one had my dwarves scatter and flee, and how i laughed when my first champion almost died in a three on one fight with wolves, we really need a creative way to deal with the feline menace that litters the dwarven halls.

Now, back to decapitating skeletons with thrown monarch butterflies.. Probably the most awsome thing i've done in a while.


8
DF General Discussion / So, after losing my fortress..
« on: May 02, 2007, 08:43:00 am »
..due to a faulty backup, i decided to purge my old version, download a new one and gen a new world.

Five haunted regions, Three sinister.

Haunted...
Freezing Desert, Full Trade, No Plantlife.
Freezing Rocky Wasteland, Full Trade, No Plantlife.
Warm Badlands, Full Trade, Scarce Plants/Tree's.
Scorching Badlands, Dwarves/Goblins, Scarce Plants/Tree's.
Scorching Tropical Freshwater Marsh, Full Trade, Moderate Plants and Woodland.


Sinister...
Freezing Temperate Shrubland, Goblins Only, Moderate Plants and Woodland.
Cold Rockywasteland, Full Trade, No Plantlife.
Scorching Tropical Grassland, Full Trade, Sparse Tree's and Moderate Vegetation.


Now, the question is, as i have yet to make my mark upon this pristine world, what one of these sites should i send the first wave of hapless fools to colonise?


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