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Messages - Knightwing64

Pages: 1 ... 134 135 [136] 137 138 ... 177
2026
Forum Games and Roleplaying / Re: [Suggestion game]Choice of Magics
« on: October 05, 2021, 03:48:33 pm »
1

2027
Forum Games and Roleplaying / Re: [Suggestion game]Choice of Magics
« on: October 04, 2021, 07:21:54 pm »
3

She can heal naturally. The wound isn’t that bad.

2028
Forum Games and Roleplaying / Re: [Suggestion game]Choice of Magics
« on: October 04, 2021, 06:43:51 am »
1

I still don't see why we need to be the good guy, it's boring!

I like you King Zultan, go out with me lol

2029
Forum Games and Roleplaying / Re: [Suggestion game]Choice of Magics
« on: October 03, 2021, 07:48:09 pm »
Because there is good vivomancy, neutral vivomancy, and evil vivomancy. I am good with the first two and against the third.
Turtle polymorph definitely falls under the third.

Magic has no specific alignment. You say you only use good magic which indicates that you disdain evil actions but you just stole a dragons literal baby while it was distracted. PICK A SIDE. I redirect you to my earlier post. I get that this is a game and all, and I’m probably taking these too far, but I freaking disdain hypocrites.

This is hypocrisy and I will not stand for it.

2030
Forum Games and Roleplaying / Re: [Suggestion game]Choice of Magics
« on: October 03, 2021, 04:31:31 pm »
BRO IF WE WERE GOING VIVOMANCY ROUTE IN THE FIRST PLACE, Why u say no tortoises. This is hypocrisy and I will not stand for it.

1

2031
Roll To Dodge / Re: Tale of Horror
« on: October 03, 2021, 02:20:50 pm »
Greet said humans with a flourish

(Also, if transformation of humans is an explicit bonus power, it raises questions about Suzy.  If the colony always had that power, I should upgrade the power level of the formerly human body.  It could also be a new power, only available in this reality, in which case the current state wouldn't change but it'd vastly increase the potential for future upgrades.

..so, should I act like the power was always present or should I act like it's only here now?  With the former I'd want to retroactively upgrade the host body.)

(Act like it was always there.)

2032
Roll To Dodge / Re: Tale of Horror
« on: October 03, 2021, 10:21:38 am »
A man, a... a thing, it trembles, bleeding tears of pure THE BLADE THE BLADE
I know not of what you speak, there is none, there is no you, surely and forever, the grief forever falling, falling! falling for the endless...

Fight desperately the urge to... to... I don't know, I don't know

((I don't think that Misfortune is too overpowered... It's the only power which actually does something, and it hits myself as well.))

(You know what? Fine. You can have da misfortune power. No cooldown. It still has to be activated tho. I’m not going to let it be a passive. Hope that’s okay of a compromise.)

Also, When I said rough draft, I meant rough draft. The abilities you mentioned are unique to you. You still get abilities typical of all eldritch creatures. Forbidden knowledge, Madness inducement, transformation of humans and etc.

2033
Roll To Dodge / Re: Tale of Horror
« on: October 03, 2021, 09:05:36 am »
Spoiler: The Lost Sword (click to show/hide)

in. You can post now.

2034
Roll To Dodge / Re: Tale of Horror
« on: October 03, 2021, 07:00:27 am »
Play with the beachball.

Wait, what beachball?

Also, as it is sorta overpowered, your misfortune power will have to be activated and have a long ass cooldown. Sorry, hope that’s okay.

2035
Roll To Dodge / Re: Tale of Horror
« on: October 03, 2021, 06:52:23 am »
                                                    The Beginning

You guys appear in a weird looking dungeon next to a even deader then normal undead. What do you do?

There appears to be a couple of humans around the undead.


Reality: 10/10

2036
Roll To Dodge / Re: Tale of Horror
« on: October 02, 2021, 04:34:45 pm »
Aight, Imma wait a few more hours.

2037
Roll To Dodge / Re: Tale of Horror
« on: October 02, 2021, 03:43:01 pm »
Spoiler: Tim (click to show/hide)

(Time to burn the world!)

Void = Fire

Sounds legit

2038
Roll To Dodge / Tale of Horror
« on: October 02, 2021, 09:02:33 am »
                                                           Prologue



Alduin gasped as the sword went through his skeleton. It shouldn’t even harm him, his [Lesser Physical Immunity] should have made sure of that. The sword must be enchanted in some way. He quickly cast a tier 7 spell as it buffed him and stopped the inevitable for a few seconds.

The blood and souls of the wicked flowed into him like water into a whirlpool. Murderers, oathbreakers, adulterers… their sins weighted on their flesh and mind.

Memories flowed in his mind, those of a past life. Mere fragments, the remains of an existence long forgotten. Such were the woes of undeath; few of them remembered the dream of life.

Alduin knew he had no time left, The life was already fading from his cold undead body. He had one last trump card, he was never planning on using it until these “hero’s” came and ruined everything!

They want a monster? They can have a monster! Alduin snarls and activates his last magic spell. [Summon Great Old One]

The spell hurtled through the Ether, tearing free of the Mortal Plane. It traveled through the Plane of Stars, ducked under the Plane of Immortals, and careened straight between the Planes of Fury and Light.

It reached the Plane of Darkness. Then it kept going. It slowed as it passed through the Plane of the Dead, which resided at the farthest reaches of the living universe, but it did not stop.

Alduin’s plea went to where no mortal had ever been before. Then it kept going. It passed all semblance of what mortals could rationalize. It fell through the cracks in the universe. Then it slipped into the void.

The void answered.

What appeared?

Spoiler (click to show/hide)

2039
(( Alrighty, I'm nearly done, glad you guys got your actions in. I think I'll message Naturegirl, hopefully her account is linked to email and she gets notified. After that I'll give her the day back to us and post an action. If not I'll put up the next turn. ))

Gotcha.

2040
Roll To Dodge / Re: Raveyard Mash [6/6]
« on: October 01, 2021, 07:13:14 pm »
Hmm, Nice, Nice indeed...

Pocket the demon head charm and try to learn more about my new found demonic power. Also, take some treasure if Dave finds any.

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