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Forum Games and Roleplaying / Re: [Suggestion game]Choice of Magics
« on: October 05, 2021, 03:48:33 pm »
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I still don't see why we need to be the good guy, it's boring!
Because there is good vivomancy, neutral vivomancy, and evil vivomancy. I am good with the first two and against the third.
Turtle polymorph definitely falls under the third.
This is hypocrisy and I will not stand for it.
Greet said humans with a flourish
(Also, if transformation of humans is an explicit bonus power, it raises questions about Suzy. If the colony always had that power, I should upgrade the power level of the formerly human body. It could also be a new power, only available in this reality, in which case the current state wouldn't change but it'd vastly increase the potential for future upgrades.
..so, should I act like the power was always present or should I act like it's only here now? With the former I'd want to retroactively upgrade the host body.)
A man, a... a thing, it trembles, bleeding tears of pure THE BLADE THE BLADE
I know not of what you speak, there is none, there is no you, surely and forever, the grief forever falling, falling! falling for the endless...
Fight desperately the urge to... to... I don't know, I don't know
((I don't think that Misfortune is too overpowered... It's the only power which actually does something, and it hits myself as well.))
Spoiler: The Lost Sword (click to show/hide)
Play with the beachball.
(( Alrighty, I'm nearly done, glad you guys got your actions in. I think I'll message Naturegirl, hopefully her account is linked to email and she gets notified. After that I'll give her the day back to us and post an action. If not I'll put up the next turn. ))