Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - theRealBassist

Pages: [1]
1
Additions made to an existing save will not take effect, you can only change existing objects. You need to do the work in the main raws and generate a new world.

I've gone back and done this as well, and it still isn't taking effect. Is there some restriction on using sand in this way? Else I just have some typo that I can't see.

2
I'm trying to add a reaction for using sand as a flux for making steel, something that is and has been done in blacksmithing for centuries, though not in smelting necessarily, and I'm having an issue with getting it to appear in my save. I am editing the raws that are in the save folder directly and also forwarding the changes over to the main raws. Currently, I just have this as the top reaction in reaction_smelter.txt. If anyone can offer some advice I would greatly appreciate it!

Code: [Select]
[REACTION:STEEL_SAND]
NO_REVISED!NAME:make steel bars from sand]
YES_REVISED[NAME:smelt steel from sand]{:make steel from sand}
[BUILDING:SMELTER:NONE]
[REAGENT:A:150:BAR:NO_SUBTYPE:METAL:IRON]
[REAGENT:B:150:BAR:NO_SUBTYPE:METAL:PIG_IRON]
[REAGENT:C:150:POWDER_MISC:NONE:NONE:NONE][REACTION_CLASS:SAND]
[REAGENT:D:150:BAR:NO_SUBTYPE:COAL:NO_MATGLOSS]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:STEEL][PRODUCT_DIMENSION:150]
[FUEL]
[SKILL:SMELT]
YES_REVISED[DESCRIPTION:Smelt 2 steel bars from 1 iron bar, 1 pig iron bar, 1 clean sand, and 1 coal bar.]{+}

Pages: [1]