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Messages - Orvelo

Pages: [1]
1
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: January 13, 2016, 08:13:39 am »
Yaaaayyy! I need some dwarven beverages now!

2
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: January 08, 2016, 05:16:40 pm »
When will be the 42.04 version be ready? I want that already!

Oh well... I must be patient, like a strange mooding dwarf...

3
I'm all for the invidual trading between your "Urist Mchandsome" wanting to buy an expensive ring off from "Ulric McTrader" so he could propose to "Lillith McPrettygirl"
Then one of these guilds could go to the trader and contract him to bring certain bulk amounts of goods, for example the metalartisans guild would make a contract with said "Ulric", whose specialty is precious metal items (rings neclaces etc.) and gemstones, for obtaining large amounts of gemstones for the artisanguilds stores so they could embed more items with gems. The artisans could pay the trader for those gems with gem embedded gold and platinum rings or plain coins made from selling those goods.
Inn would be nice too getting a small somewhat stable source of income as the elf-king who is a connoiseurs would come and taste your wines, taste your non-meat foods and sleep in your legendary bedrooms and visit for some very special treatments for your very hairy... beardy... women...
Or see that you have an elfgirl slave doing the same thing, leave furious, come back with an army with wooden swords :P Or negotiate and pay for her release for his own uses!
The choices are unlimited!

4
DF General Discussion / Re: Where would you be without Dwarf Fortress
« on: August 23, 2010, 04:01:47 pm »
I dunno, Probs I'd be a drunken SOB by now! DF has very much effect on your mood, since you know that atleast the dwarves lives are going worse than yours, with all their giant carps and rampant killer zombie whales...

And It's VERY therapeutic to build a kitty catapult... *TWONG* MEOOOW! *SPLAT!"
very therapic indeed... Especialy if you then happen to kill an unicorn with the said kitties and make unicorn-kitty meat cookies!

5
i noted a different problem... i cant seem to be able to manufacture full plate chest as a dark elf... only chain chest and all... is this intended or a minor typo/other small problem?

6
This mod is great... no its magnicifient! gosh and i thought i was already hooked up on DF... now with this... I'm becoming a DF vegetable! cheeeeeers!

this works nicely too... no major bugs as far as i can see!


7
DF Modding / Re: Teldin's Mod 2 (released! Link in first post)
« on: April 25, 2008, 05:59:00 am »
Yea... i think this mod is borked with this newer version too (38c)... doesnt work with me neither and has same problem as above...

but i have an small idea about whats causing this:
i did a small compare between the vanilla DF and this mods /raw/objects .txt stuffs...
i think the bolded thing is the thing making the problems (both from entity_default.txt and only the dwarves are included)

Original:

entity_default

[OBJECT:ENTITY]

[ENTITY:MOUNTAIN]
   [CIV_CONTROLLABLE]
   [CREATURE  :DWARF]
   [TRANSLATION  :DWARF]
   [DIGGER:ITEM_WEAPON_PICK]
   [WEAPON:ITEM_WEAPON_AXE_BATTLE]
   [WEAPON:ITEM_WEAPON_HAMMER_WAR]
   [WEAPON:ITEM_WEAPON_SWORD_SHORT]
   [WEAPON:ITEM_WEAPON_SPEAR]
   [WEAPON:ITEM_WEAPON_MACE]
   [WEAPON:ITEM_WEAPON_CROSSBOW]
      [AMMO:ITEM_AMMO_BOLTS]
   [ARMOR:ITEM_ARMOR_PLATEMAIL:COMMON]
   [ARMOR:ITEM_ARMOR_CHAINMAIL:COMMON]
   [ARMOR:ITEM_ARMOR_LEATHER:COMMON]
   [ARMOR:ITEM_ARMOR_COAT:COMMON]
   [ARMOR:ITEM_ARMOR_SHIRT:COMMON]
   [ARMOR:ITEM_ARMOR_CLOAK:COMMON]
   [ARMOR:ITEM_ARMOR_TUNIC:COMMON]
   [ARMOR:ITEM_ARMOR_TOGA:UNCOMMON]
   [ARMOR:ITEM_ARMOR_VEST:COMMON]
   [ARMOR:ITEM_ARMOR_DRESS:COMMON]
   [ARMOR:ITEM_ARMOR_ROBE:COMMON]
   [HELM:ITEM_HELM_HELM:COMMON]
   [HELM:ITEM_HELM_CAP:COMMON]
   [HELM:ITEM_HELM_HOOD:COMMON]
   [GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
   [GLOVES:ITEM_GLOVES_GLOVES:COMMON]
   [GLOVES:ITEM_GLOVES_MITTENS:COMMON]
   [SHOES:ITEM_SHOES_SHOES:COMMON]
   [SHOES:ITEM_SHOES_BOOTS:COMMON]
   [SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
   [SHOES:ITEM_SHOES_SOCKS:COMMON]
   [PANTS:ITEM_PANTS_PANTS:COMMON]
   [PANTS:ITEM_PANTS_GREAVES:COMMON]
   [PANTS:ITEM_PANTS_LEGGINGS:COMMON]
   [SHIELD:ITEM_SHIELD_SHIELD]
   [SHIELD:ITEM_SHIELD_BUCKLER]
   [SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
   [TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
   [TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
   [TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
   [TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
   [TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
   [TOY:ITEM_TOY_PUZZLEBOX]
   [TOY:ITEM_TOY_BOAT]
   [TOY:ITEM_TOY_HAMMER]
   [TOY:ITEM_TOY_AXE]
   [TOY:ITEM_TOY_MINIFORGE]
   [INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
   [INSTRUMENT:ITEM_INSTRUMENT_TRUMPET]
   [INSTRUMENT:ITEM_INSTRUMENT_HARP]
   [INSTRUMENT:ITEM_INSTRUMENT_DRUM]
   [INSTRUMENT:ITEM_INSTRUMENT_PICCOLO]
   [CLOTHING]
   [SUBTERRANEAN_CLOTHING]
   [CURRENCY_BY_YEAR]
   [CURRENCY:COPPER:1]
   [CURRENCY:SILVER:5]
   [CURRENCY:GOLD:15]
   [SELECT_SYMBOL:ALL:ARTIFICE]
   [SELECT_SYMBOL:ALL:EARTH]
   [CULL_SYMBOL:ALL  :DOMESTIC]
   [CULL_SYMBOL:ALL:SUBORDINATE]
   [CULL_SYMBOL:ALL:EVIL]
   [CULL_SYMBOL:ALL:UNTOWARD]
   [CULL_SYMBOL:ALL:FLOWERY]
   [CULL_SYMBOL:ALL:NEGATIVE]
   [CULL_SYMBOL:ALL:UGLY]
   [CULL_SYMBOL:ALL:NEGATOR]
   [METAL_PREF]
   [GEM_PREF]
   [STONE_PREF]
   [INDOOR_FARMING]
   [USE_CAVE_ANIMALS]
   [USE_ANIMAL_PRODUCTS]
   [COMMON_DOMESTIC_PACK]
   [COMMON_DOMESTIC_PULL]
   [COMMON_DOMESTIC_MOUNT]
   [COMMON_DOMESTIC_PET]
   [USE_MISC_PROCESSED_WOOD_PRODUCTS]
   [EQUIPMENT_IMPROVEMENTS]
   [ART_IMAGE_ELEMENT_MODIFIER:PLANT:64]
   [ART_IMAGE_ELEMENT_MODIFIER:TREE:64]
   [ITEM_IMPROVEMENT_MODIFIER:RINGS_HANGING:64]
   [ITEM_IMPROVEMENT_MODIFIER:BANDS:384]
   [ITEM_IMPROVEMENT_MODIFIER:SPIKES:384]
   [ADVENTURE_TIER:3]
   [FRIENDLY_COLOR:1:0:1]
   [DEFAULT_SITE_TYPE:CAVE_DETAILED]
   [LIKES_SITE:CAVE_DETAILED]
   [TOLERATES_SITE:CITY]
   [TOLERATES_SITE:TREE_CITY]
   [TOLERATES_SITE:CAVE_DETAILED]
   [LEADER_TYPE:KING]
   [SITE_LEADER_TYPE:STANDARD]
   [START_BIOME:MOUNTAIN]
   [BIOME_SUPPORT:ANY_WETLAND:1]
   [BIOME_SUPPORT:ANY_DESERT:1]
   [BIOME_SUPPORT:ANY_FOREST:3]
   [BIOME_SUPPORT:MOUNTAIN:3]
   [BIOME_SUPPORT:ANY_GRASSLAND:4]
   [BIOME_SUPPORT:ANY_SAVANNA:4]
   [BIOME_SUPPORT:ANY_SHRUBLAND:3]
   [BIOME_SUPPORT:ANY_RIVER:1]
   [DIPLOMAT]
   [DIPLOMAT_BODYGUARDS]
   [MERCHANT_BODYGUARDS]
   [ACTIVE_SEASON:AUTUMN]
   [ENTITY_GROUPING:FRIENDLY]
   [SIEGER]
   [MAX_STARTING_CIV_NUMBER:3]
   [START_GROUP_NUMBER:10]
   [MAX_POP_NUMBER:500]
   [MAX_SITE_POP_NUMBER:200]
   [RELIGION:PANTHEON]
   [RELIGION_SPHERE:FORTRESSES]
   [RELIGION_SPHERE:JEWELS]
   [RELIGION_SPHERE:METALS]
   [RELIGION_SPHERE:MINERALS]
   [RELIGION_SPHERE:MOUNTAINS]
   [RELIGION_SPHERE:WEALTH]
   [MAYOR]

This mod:

entity_default

[OBJECT:ENTITY]

[ENTITY:MOUNTAIN]
   [MOUNTAIN_SETTLEMENTS]<---- I noted that this is one of the tokens it does complain about... I wondered if i could find the other tokens and  yes i did.... the "nuicanse" ticket is on the kobolds... i think if these are removed it could work... not sure but im gonna test it...
   [CIV_CONTROLLABLE]
   [CREATURE  :DWARF]
   [TRANSLATION  :DWARF]
   [DIGGER:ITEM_WEAPON_PICK]
   [WEAPON:ITEM_WEAPON_AXE_BATTLE]
   [WEAPON:ITEM_WEAPON_HAMMER_WAR]
   [WEAPON:ITEM_WEAPON_SWORD_SHORT]
   [WEAPON:ITEM_WEAPON_SPEAR]
   [WEAPON:ITEM_WEAPON_MACE]
   [WEAPON:ITEM_WEAPON_CROSSBOW]
      [AMMO:ITEM_AMMO_BOLTS]
   [WEAPON:ITEM_WEAPON_BLADE_CROSSBOW]
   [WEAPON:ITEM_WEAPON_HUNTING_KNIFE]
   [WEAPON:ITEM_WEAPON_CUTLASS]
   [ARMOR:ITEM_ARMOR_PLATEMAIL:COMMON]
   [ARMOR:ITEM_ARMOR_CHAINMAIL:COMMON]
   [ARMOR:ITEM_ARMOR_BANDED_MAIL:COMMON]
   [ARMOR:ITEM_ARMOR_RING_MAIL:COMMON]
   [ARMOR:ITEM_ARMOR_STUDDED_MAIL:COMMON]
   [ARMOR:ITEM_ARMOR_LEATHER:COMMON]
   [ARMOR:ITEM_ARMOR_COAT:COMMON]
   [ARMOR:ITEM_ARMOR_SHIRT:COMMON]
   [ARMOR:ITEM_ARMOR_CLOAK:COMMON]
   [ARMOR:ITEM_ARMOR_TUNIC:COMMON]
   [ARMOR:ITEM_ARMOR_TOGA:UNCOMMON]
   [ARMOR:ITEM_ARMOR_VEST:COMMON]
   [ARMOR:ITEM_ARMOR_DRESS:COMMON]
   [ARMOR:ITEM_ARMOR_ROBE:COMMON]
   [HELM:ITEM_FULL_HELM:COMMON]
   [HELM:ITEM_HELM_HELM:COMMON]
   [HELM:ITEM_HELM_CAP:COMMON]
   [HELM:ITEM_HELM_HOOD:COMMON]
   [HELM:ITEM_HELM_MASK:RARE]
   [HELM:ITEM_HELM_HOOD:RARE]
   [GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
   [GLOVES:ITEM_GLOVES_GLOVES:COMMON]
   [GLOVES:ITEM_GLOVES_MITTENS:COMMON]
   [SHOES:ITEM_SHOES_SHOES:COMMON]
   [SHOES:ITEM_SHOES_BOOTS:COMMON]
   [SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
   [SHOES:ITEM_SHOES_SOCKS:COMMON]
   [PANTS:ITEM_PANTS_PANTS:COMMON]
   [PANTS:ITEM_PANTS_GREAVES:COMMON]
   [PANTS:ITEM_PANTS_LEGGINGS:COMMON]
   [SHIELD:ITEM_SHIELD_SHIELD]
   [SHIELD:ITEM_SHIELD_BUCKLER]
   [SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
   [TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
   [TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
   [TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
   [TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
   [TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
   [TRAPCOMP:ITEM_TRAPCOMP_BARBEDSPIKE]
   [TRAPCOMP:ITEM_TRAPCOMP_NEEDLE_DARTS]
   [TOY:ITEM_TOY_PUZZLEBOX]
   [TOY:ITEM_TOY_BOAT]
   [TOY:ITEM_TOY_HAMMER]
   [TOY:ITEM_TOY_AXE]
   [TOY:ITEM_TOY_MINIFORGE]
   [TOY:ITEM_TOY_SOLDIER]
   [TOY:ITEM_TOY_MINE_CART]
   [INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
   [INSTRUMENT:ITEM_INSTRUMENT_TRUMPET]
   [INSTRUMENT:ITEM_INSTRUMENT_HARP]
   [INSTRUMENT:ITEM_INSTRUMENT_DRUM]
   [INSTRUMENT:ITEM_INSTRUMENT_PICCOLO]
   [INSTRUMENT:ITEM_INSTRUMENT_TUBA]
   [INSTRUMENT:ITEM_INSTRUMENT_LUTE]
   [SIEGER]
   [CLOTHING]
   [SUBTERRANEAN_CLOTHING]
   [CURRENCY_BY_YEAR]
   [CURRENCY:COPPER:1]
   [CURRENCY:SILVER:5]
   [CURRENCY:GOLD:25]
   [CURRENCY:MITHRIL:80]
   [CURRENCY:PLATINUM:40]
   [SELECT_SYMBOL:ALL:ARTIFICE]
   [SELECT_SYMBOL:ALL:EARTH]
   [CULL_SYMBOL:ALL  :DOMESTIC]
   [CULL_SYMBOL:ALL:SUBORDINATE]
   [CULL_SYMBOL:ALL:EVIL]
   [CULL_SYMBOL:ALL:UNTOWARD]
   [CULL_SYMBOL:ALL:FLOWERY]
   [CULL_SYMBOL:ALL:NEGATIVE]
   [CULL_SYMBOL:ALL:UGLY]
   [CULL_SYMBOL:ALL:NEGATOR]
   [METAL_PREF]
   [GEM_PREF]
   [STONE_PREF]
   [INDOOR_FARMING]
   [USE_CAVE_ANIMALS]
   [USE_ANIMAL_PRODUCTS]
   [COMMON_DOMESTIC_PACK]
   [COMMON_DOMESTIC_PULL]
   [COMMON_DOMESTIC_MOUNT]
   [COMMON_DOMESTIC_PET]

And it seems as if the modded version is cut short and parts removed?

EDIT: seems there must be something else too... since it doesnt work still... well i leave the problem to the pros...

[ April 25, 2008: Message edited by: Orvelo ]

[ April 25, 2008: Message edited by: Orvelo ]


8
DF Modding / Re: Spinal injuries
« on: March 25, 2008, 05:52:00 am »
ok thanks...

9
DF Modding / Spinal injuries
« on: March 25, 2008, 04:56:00 am »
So heres the case:

My axe dwarf were hacking a few horses up in a cliff killing em up nicely untill i t attacked one next to a 3 story drop. they both (the dwarf and the horse) both went tumbling down horse dead but my axe dwarf got brown neck damage and brown damages all around his limbs and all..
Later that year the same dwarf went hacking a few stealing monkeys but they hit him back and damaged his lower spine to brown...

i decided to retire him from military back to his woodcutter job after the needed perioid of healing (the monkey made his upper body go red) then it started to feel that he wont budge any more...

so in short: Does multiple brown spinal (Neck, upper/lower spine) damages render him a paralyzed? eternaly doomed to lay on his bed? since this dwarf has both brown neck and brown lower spine damage...

I do know that yellow/red spinal damages do render them immobile for rest of their life (until they starve in their room that is).

[ March 25, 2008: Message edited by: Orvelo ]

[ March 25, 2008: Message edited by: Orvelo ]


10
DF Suggestions / Re: Top3 suggestions
« on: March 28, 2008, 04:21:00 am »
#1 material selection for materials used in workshops! This is a must! since really im annoyed when the dwarves build a alunite floodgate and i need a bauxite one! alunite floodgate aint any good in regulating magma flow...

#2 Growable trees (AFAIK it should be coming already but you know i want em fast since its a pain with regulating wood usage in a colony living in a polar ice & tundra area)

#3 Attackable traders: geez how much easier it would be if i could just swarm em over with my untrained peasant(meat shield) army than it would be to drive em insane/drive em throught a maze of traps and death pits?


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