THE HUNT CHARACTER CREATIONName: (self-explanatory)
Appearance: (Self-explanatory. nothing non-humanoid is allowed, and you won’t get powers from your race. do not describe your clothing)
Personality: (self explanatory)
Stats: (all stats start at 3. You have nine points to distribute between them. Putting in one point increases a stat by one. )
Brawn:
Agillity:
Speed:
Willpower:
Intelligence:
Mind:
Toughness:
Sub-Stats:
Dodge:(add your agility and the dodge modifier given by any misc. modifiers.)
TU:(add your speed and any modifiers. format it current/max)
Move: (5+any bonuses)
Mobility: (determined by load; light load means high mobility, medium load means average mobility, and heavy load means slow mobility. If you would have a mobility worse than slow, treat it as sluggish mobility.)
Armor: (determined by gear)
Technique Points: (add 2Xmind + any bonuses. format it current/max)
Fatigue: (starts at fine, goes from fine->tired->fatigued->exhausted->unconsious)
Health: (add 2Xtoughness + any bonuses. format it current/max)
Wounds: (Starts at fine, goes from fine->lightly wounded->hurt->heavily wounded->unconsious/dead)
Saves:
Resilience: (2Xtoughness+bonuses)
Focus: (2X mind+bonuses)
Rage & critical: (2Xwillpower+bonuses)
Permanent status: (list any and all permanent bonuses here, whether gained by gear or in other ways. List name and effects.)
Temporary status: (as above, but the temporary ones. List name, duration, and effects.)
Traits: (you have one major and two minor. Work with the GM to see what they are. List name, effects, and level.)
Techniques: (you have a number of technique slots equal your intelligence. List the name, cost, effects, and number of slots taken up for each technique.)
Inventory: (self explanatory, list name and effects, current total bulk, and current load. Light load is a bulk equal to or less than your strength, medium load is a bulk equal to or less than 2Xyour strength, and heavy load is a bulk equal to or less than 3Xyour strength. Treat your load as the lightest applicable load. )
suggestion for two other games
1: LIVING HELL- urban dungeon crawl game with a system based off of that of TNO++.
2: DEHYDRATION- open world game in a world where the earth has been turned into a desert planet. system based off of the WH40K rpgs.