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DF Announcements / Re: Dwarf Fortress 0.31.08 Released
« on: July 01, 2010, 12:31:06 pm »
Also, how do you hack a bronze golem carefully in order not to break your axe?
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Deleting them all seems like a waste of time when you could just delete the redundant ones.
It sounds that the shear amount of workforce required to make tracks and minecarts would be larger than having dwarves haul all the rocks from a vein individually. I guess minecarts would work for large quarries or situations where there's a huge concentration of ore in one place (which would require changing the way how veins spawn now - in almost regular distances).
Please tell me that artifact weapons won't degrade, at least >_<
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If it turns out good, that's cool. Right now, though, my main hope for this project is that it'll provide Toady with some healthy competition, and help him realize that maintaining a usable UI is worth it.
Lame move, really. While he is being very civil on the surface, he's using anti-DF bitterness to further his cause. The whole "I have a small pet too" thing is kinda creepy on top of that. You have to read between the lines a bit to see how the guy is trying to position himself. Some of you are going to be too young to "get this" but it's a powerplay.