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Tilesets and Graphics / Re: Ironhand's Graphics Set (working on new fluids!)
« on: June 16, 2010, 08:24:40 pm »By the way, I made a granite floor hatch.
It's completely black. (no racist innuendos intended)
A common problem with almost any tileset. Granite hatches have black foreground and white background. To make them show you need a part of the tile to be transparent. I use the same base tile as Ironhand but I've deleted the 1px line around the hatch (the "space" between the hatch and the frame).
EDIT: But seeing as hatches use "reversed" colors the same way as doors - ie. foreground is either white or black and the colors like red, blue, etc. are background, perhaps the tile could use a redesign.


Not only there's no unification between different building categories (workshops/constructions/rooms) in your version, there's even no unification inside what a perceive as a single category (bedrooms, hospitals, etc.). Which is IMHO very bad.