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Topics - Temetrix - Nilk

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1
DF Gameplay Questions / Mist generator/shower [Guide/blueprints]
« on: May 11, 2008, 05:33:00 am »
quote:
Originally posted by WomanTheatre (In other Topic):
<STRONG>A shower? Like a mini-waterfall?  Sounds like a cool idea, how does it work exactly?</STRONG>

Ok, this was asked in other topic, started by Slappy Moose. But since all he said as an answer to this question was "It's not too complicated, it just takes lots of thinking and design to get it to work with your fortress." I decided to make a quide of some kind. Since I found this idea awesome and I made this kind of system into my fort just couple of days ago.

So the system makes water fall throug my fortress zoo entrance hallway. The water comes From small 3x3 reservoir abowe the entrance hallway. The waterfall is 3-tile wide as is my hallway. The water then goes through 3 floor grates directly under the waterfall. Under the hallway there is 6x2+1 tiles wide reservoir. From there water is pumped to 3x3 pool on the same level as the hallway is. And from there the water is pumped to the 3x3 reservoir from where it falls back down again. The system needs to have right amount of water. The water was initiated firslty into the 6x2+1 reservoir. I would say that when the whole reservoir is almost full. (about 6/7 in every tile) the system has enough water for couple od seasons. Then you must let in more water because water turning into mist dissappears.

Now some pics follow. (Thumbnails click them to enlarge)

First: Showin the reservoir under the hallway, and system that lets the water in. (the smaller 3x3 reservoir is for the well [And the explanation for the red dot comes in next pic.])

Pic 2: Shows the hallway without mist. (The pic was taken when system was out of water.) All the explanations should be there in pic. Color of the text allways mathces to the markings in the pic. Eg. If there is purple dots the purple text explains them.

Pic 3: Shows system abowe the hallway. The pump mechanisms draw power from 2 windmills abowe the ground one level up The whole system requires 68 power and my two windmills produce 80. (I have quite windy map 8) )

And the last pic shows the system producing mist after I added more water into the system. (As you can read from the text in the pic, I added bit too much of it this time.)

If anything is unclear, ask. Ant once more thanks for the Slappy Moose for totally awesome idea. This keeps your dwarves clean and also makes them happy.


2
DF Gameplay Questions / Magma and flux
« on: April 11, 2008, 05:31:00 pm »
So I've not played too many games in maps with magma in this 'new' DF (though I have quite lot of experience with non-magma maps.) And when I started out one game on the slopes of a volcano, I suddenly realized that there is no flux stone on the map. Now I crated a new world just to explore if it is really so hard to find these maps. And I noticed that it is, flux stone layers just don't usually exist where magma is available.

And yet I can read stories about succesfull games of real DF veterans who have active and efficent steel production on magma-bearing maps. And certainly only importing flux would not be efficent enough. So how on Smaksmo Bagsnub*...?

(Or, how on earth)


3
DF Gameplay Questions / Burial issue
« on: April 09, 2008, 02:22:00 pm »
This is rather annoying broblem that I now have. When I build some coffins in my crypts and set them to be used for burial (you know by q -> b) and makin sure that allow citizens -option is on, it should work, right?

But with me it doesen't. My dwarves just don't use the opportunity to claim proper burial place for themselves. So I have to designate tomb from every coffin, and manually assign it to a dwarf. So much manual labour and messing with long lists of names... 8(

Though, it isn't my corpse left to rot under the sun and sky... but this would give unhappy thouhgts for friends of the dead.

Edit:

I just realized something...
It actually is so that the burial site will be claimed only after dwarf is dead, right? At least my insane craftsdwarf* who just passed away, got immediately buried into one coffin and it became 'claimed' by the dwarf...

Stupid me...

(* Annoying btw, he was one of my first 7 dwarves, best stone and bonecrafter... And he went insane because fey mood failed due to lack of rough gems)

[ April 09, 2008: Message edited by: Temetrix - Nilkôn Måmgoz ]


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