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Messages - Boatmurderer

Pages: 1 ... 4 5 [6] 7 8 ... 18
76
DF Dwarf Mode Discussion / Re: To end all nobles
« on: August 05, 2008, 08:20:24 am »
I don't consider the assignable positions as "Nobility"; they're more along the lines of "Middle-management". Especially considering that most of the time, that's not their main gig. It's like there's a miner who occasionally brokers with the caravans; an Engraver that will assign tasks. A farmer who works the books. That sort of thing.

77
DF Dwarf Mode Discussion / Re: Fuel management tip
« on: August 05, 2008, 04:31:14 am »
"Daughter of Ungoliant" and "Mistress of Cirith-Ungol" don't count?
Naw. That's Shelob's family. Now if it was Shelob the Darkness of Pants or something like that, that would be a title!

If your family counted as a title, Larry would be all kinds of powerful for his brother Darryl and his other brother Darryl.

78
DF Dwarf Mode Discussion / Re: To end all nobles
« on: August 04, 2008, 09:16:53 pm »
Imagine a random chance of getting the wrong noble type after an "accident". Sure, you may get tremendously unlucky and have 2 hammerers, but imagine 3 or 4 Dungeon Masters?

79
DF Dwarf Mode Discussion / Re: Yellow lower spine...is there any hope?
« on: August 04, 2008, 09:13:34 pm »
She wouldn't be comatose. Just bedridden with peasants waiting on her hand and foot. A bucket of water whenever she's thirsty, and food whenever she's hungry. It probably makes her want to die the thought of staying sober for the rest of her life, so maybe it would have been better if she was in a coma.

80
DF Dwarf Mode Discussion / Re: Fuel management tip
« on: August 04, 2008, 09:09:45 pm »
That GCS in LoTR was a named spider, too! No title, though...

81
OH NOES! ALL T3H FOOD! It's Thanksgiving: The Apocalypse!

That's what roasts are for. Make a roast out of syrup, plump helmet, and unicorn meat. Then hock it to humans for 3 bins of cloth.

82
I don't mind the seeds being in bags ( i usually have a metric ton of leather, cloth, and silk to make more bags). What I want to see is a farmer picking up an entire BAG of seeds for planting, and planting all the seeds in the bag. It doesn't make sens for him to run to the bag, pull out ONE SEED, plant it, then run back to the bag for the next seed. The bag ain't that heavy, even when it's choc-a-bloc full.

83
DF Suggestions / Re: Interspecies breeding
« on: August 03, 2008, 06:26:08 pm »
Heh. Colossus and purring maggot. Dragon and fairy. hydra and fire imp.

"Love can bloom" indeed.

84
DF Dwarf Mode Discussion / Re: Dwarven capture the flag.
« on: August 03, 2008, 06:13:36 pm »
Now,if someone could make it so you can set dwarves' alignments,you could actually get the dwarves to fight each other!
Two words: Goblin slaves. In some sieges, you're attacked by Dwarves that were raised by goblins.

85
DF Dwarf Mode Discussion / Re: Fuel management tip
« on: August 03, 2008, 06:09:17 pm »
I always do that as a rule of thumb, as well as constantly have a "Make Charcoal" job queued.

86
DF Dwarf Mode Discussion / Re: Castles!
« on: August 03, 2008, 06:07:49 pm »
Tower? That'd be a hive city.

87
DF Dwarf Mode Discussion / Re: Looking for some added violence
« on: August 03, 2008, 06:05:03 pm »
I'm just gonna move that hyphen so it gives people bad thoughts:

Now, I just want seiges so I'm not bored and dealing with moody ass-dwarves.

88
Another would be appointed. Chances are about 15-20 die during world gen.

89
DF Dwarf Mode Discussion / Re: Soap constructions
« on: August 02, 2008, 04:38:27 am »
Nope! It just stays Fresh as an Irish Spring.

90
DF Dwarf Mode Discussion / Re: Dwarven capture the flag.
« on: August 02, 2008, 04:33:29 am »
A statue, preferably made from a precious metal like gold, platinum, or aluminum would make a perfect "flag", also a perfect trophy.

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