Well I might as well get this over with. As a note I once again checked the search and turned up nothing. I am 50% sure that this hasn’t been suggested
First Ill mention that a similar post on hereditary legends have been done here however this post is somewhat expanded and in a way different (plus I posted about it first in another topic) http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=5&t=003238
So I guess Ill get started
The post is split up into two parts. Legendary Bloodlines and Age/Historical Events
Now these despite being in two sections contain a lot of suggestions so don’t judge each section entirely as a whole.
So here I go
Legendary Bloodlines:
One of the problems with many of the creatures in the game is that they have a rather limited lifespan especially when concerning animals and other short lived creatures. A Wolf would instantly die either from age or from the fact they are weak and easily killed before they can gain and real strength.
In myth and legend, in real life, many people, monsters, and creatures were legendary only due to who their parents were.
Thusly if a Wolf, Minotaur, or even an Adventurer becomes legendary and lives long enough to reproduce he could start long line of Legends onto themselves. It could be balanced so that it wouldn’t cause an explosion of legendary creatures (Though right now it is very possible to exterminate the world) possibly by allowing only one kin per generation to become a legend by birthright and/or by allowing Legends to fight each other (afterall you want to be the biggest and baddest carp on the block) or at least beat them into submission in a “You work for me now” sort of thing.
The kin would contain many of the skills and abilities of their parents and could grow in power and produce new kin.
The bloodlines could even start taking a larger interest in the world starting a family “dynasty” or lineage and possibly making larger impacts over time. A Legendary Wolf pack dynasty could become the largest one in the world or a Minotaur could negotiate with Antmen to start an underground city, things that could never be possible in a single-lifetime but over several become plausible. Your Adventurer who you retired could decide he wants to become Mayor, annex the town… turn it into a kingdom where all his first born Sons/daughters could share his legendary prowess. More realistically the kin could inherit the parent’s possessions slowly growing in power over time until they have decent equipment. However this part is just icing.
I guess I just like the idea of legendary beings taking a larger role in the world other then very minor killings and living in a cave for the rest of their life. (But that will only be possible later)
Along with this I guess Family lines could be drawn in the Historical threads. If you succeeded in wiping out a particularly long lived dynasty you could receive a message like “The ‘grog’ dynasty has finally been put at an end”.
Age/Historical Events:
I noticed that there are Ages such as the age of Myth and all that so I gone to wonder if possibly it would be an interesting idea of you could transform the current age.
To be more precise. What if you were an Adventurer and you exterminated nearly all the monsters in existence and emptied all the Goblin forts. Perhaps the Age should reflect that such as “The Age of Peace” or “The Age of Paradise”. On the same hand perhaps if the goblins started to become more numerous and Giants started to roam the earth the Age could reflect that by “The Age of Horrors” or “The Age of Goblins”
The Split of this idea is that perhaps instead of changing “Ages” (since they reflect LONG periods of time which would constantly change or would happen too infrequently to be reasonable) perhaps a new “Legends” section could be made in history where periods of time could be named and explained. For example “1899-1901 the Rise of Goblins. This year shall be remembered in history as the time in which Goblins expanded gaining much territory and overtaking the dwarves population ten fold. Other historical facts include gold becoming scarce, the Kingdom of Hershfall falling…” and so on.
Of course this is mostly because I particularly favor the historical recordings so much so that I collect it so I don’t know how much MORE history would interest the other players.
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TO SUM UP QUICKLY: Legends should have a Legendary lineage and history should record years of interest or the Age should change according to the state of the world.
So there you have it… What do you think?
Edit additon: I am getting the impression that LONG posts generally are responded to less... I am a bit sad that I had to include a Sum up that doesn't do my post justice.
[ April 17, 2008: Message edited by: Neonivek ]
[ April 17, 2008: Message edited by: Neonivek ]