DF Suggestions / Re: Bliss vs Tantrum
« on: May 27, 2008, 09:15:00 pm »The game where you have to make everyone in heaven happy... and everyone in hell unhappy? It kinda got interesting since Long winding roads were perfect for hell.
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The game where you have to make everyone in heaven happy... and everyone in hell unhappy? It kinda got interesting since Long winding roads were perfect for hell.
Like when people apply Yin and Yan to Contradictory opposites, when they are complimentary opposites.
Ohh Black Sheep and White Panther (I THINK it is a Panther, it could be a Tiger or something)
So having Nirvana Dwarves build things makes no sense... they wouldn't want to
quote:
nirvana
I hope everyone knows that Nirvana like Yin and Yan are so horrifically butched in Western society that no one knows what it originally was.
To my knowledge Nirvana isn't a state of pure bliss but rather a state of pure emotionlessness
Your also supposed to die immediately after Nirvana (and those who do not die are called something). The fact that people have died achieving this state says something about how dangerous hardcore meditation can be.
I could be wrong about Nirvana (which is also a band) but at least I know I am not about Yin and Yan.
Anyhow a "Too Happy" state? I say no, that would be beyond insane and would drive me TOTALLY nuts
But I am assuming they were pretty much Carniverous Elephants of the Immortals.
What were their real problem?
It isn't that the Carp were any less dangerous then other sea creatures
It is that Carp were so overwhelmingly abundant while ALSO being deadly that they became a threat. Also Carp attacked and I don't think all sea life attacks.
I don't generally see sharks swimming in rivers.
I don't agree that it should be called a Dire Carp... Too Dungeons and Dragons.
UNFORTUNATELY I cannot think of better names for the ultimate Carp...
All I can think of is: Golden Carp, Mother Carp, Carpken, God of Carp, or a Carp that has a generated name that appears in Legends in a similar way that Demons do... Like
"Sven Killergut is the God of the Carp and is associated with Death, Pregnancy, and Ore."
If only because there is no way to stop this from being abused as a One square Stockpile that can fit all resources. (You already can KINDA do this with Dumps)
If on the other hand it was simply a chute and they would still have to put it away... (and something to prevent this from being a "One square Stockpile") Id agree
quote:
Most alcohol will never go bad
No Some Alcohols go bad...
Now they don't become unfit to drink, they just become bad tasting.
While others apperantly are considered greater the longer it lasts. (If alcohol ever gets appreciation... Id love a specific storage area for it)
So the REAL direction this thread seems to be going is to HUGELY inflate the food prep currently required.
Though Salting should make food last pretty much forever in Dwarf Fort... if ONLY because Salt is going to be hard to come by... and meat is already so hard to get for large forts.
I mean... If I can hold your arm and slap you with it (and if you can still slap me while I am holding your arm)
I do not see why he cannot attack while the Wolf is holding him. (though it probably should have had a penelty or something)
Especially if your putting multiple objects in the barrel like more then one kind of coin... or multiple kinds of seeds
I'd think it would make a lot of sense if they could pass it to another dwarf.
quote:
but dwarves aren't yet dead when dehydrated/starving status appears to their wound screen
I said these are "Dying" status... but I don't think I can explain it unless you got it immediately
Dwarf: "Alright, apperantly the mayor has told me to bring this statue of gold into his room. Now calculating the space time trajectory with the distance in both the X and Z axis from my location, figuring in the entropy rate from hunger and thirst I have come to the conclusion that... Bob should do it"
Bob: "WHAT!?!"
*Bob dies*
Anyhow, Dehydration and Starving are just that... Dehydrated and starving... These are in effect the Dwarf "Dying". Now I don't know about you but I think Id say "I am going on a break NOW!!!" WAY before I ever get to the point where I better stop working or I might die. That and dwarves are just as much creatures of food as they are creatures of crafting.
These are Dwarves not Robots... They are already robotic enough... I don't want them to work through hunger and I don't want to see them doing calculus to see if they can make it to a location.
Note: The overall emotion I am writing this in is... Serious and jokingly. My statements are serious, but I am saying them in a sorta disarming less serious way.